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Результат поиска |
Поиск книг, содержащих: Multithreading
Книга | Страницы для поиска | Олифер В.Г., Олифер Н.А. — Сетевые операционные системы | 99 | Khosrowpour M. — Encyclopedia Of Information Science And Technology | 1741 | Chung T.J. — Computational fluid dynamics | 662, 663, 668—73 | Subramaniam V. — .NET Gotachas | | Niemeyer P., Knudsen J. — Learning Java | | Niemeyer P., Knudsen J. — Learning Java | | Kern S., Lynd D., Penny D. — Lotus Notes and Domino 6 Development | | Sells C., Weinhardt M., Boulter M. — Windows Forms 2.0 Programming | | Deitel H.M. — Visual C# How to Program | 2nd 3rd | Morris B., Davies Ch., Day W. — The Symbian OS Architecture Sourcebook: Design and Evolution of a Mobile Phone OS | 49, 73—74, 180, 358—359 | Cowart R., Knittel B. — Special Edition Using Microsoft Windows XP Professional | | Lee W.-M. — Visual Basic 2005 Jumpstart | | Salmre I. — Writing mobile code essential software engineering for building mobile applications | 2nd | Pogue D. — Mac OS X: The Missing Manual | | Powell B., Weeks R. — C# and the .NET Framework: The C++ Perspective | 2nd | Hilyard J., Teilhet S. — C# Cookbook | [See threading] | Swart B., Cashman M., Gustavson P. — C++ Builder Developer's Guide | | Cogswell J., Diggins C., Stephens R. — C++ Cookbook | | Blanchette J., Summerfield M. — C++ GUI Programming with Qt 3 | | Blanchette J., Summerfield M. — C++ GUI Programming with Qt 4 | | Deitel H.M. — C++ How to Program | | Patterson D.A., Hennessy J.L. — Computer Organization and Design: The Hardware/Software Interface | CD9.7:30—34 | Арчер Т., Уайтчепел Э. — Visual C++ .NET. Библия пользователя | 567, 1134 | Scott M.L. — Programming Language Pragmatics | see “Concurrency” | Goerzen J. — Foundations of Python Network Programming | 444 | Hughes C., Hughes T. — Professional Multicore Programming: Design and Implementation for C++ Developers | 143—201, 359—361, see also "Threads" | Mulholland A., Hakala T. — Multiplayer Game Programming w/CD (Prima Tech's Game Development) | 4, 167—168 | Шилдт Г. — Искусство программирования на С++ | 86 | Fernando R. (ed.) — GPU gems: programming techniques, tips, and tricks for real-time graphics | 570 | Fernando R. — GPU Gems: Programming techniques, tips and tricks for real-time graphics | 570 |
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