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Результат поиска |
Поиск книг, содержащих: Inverse kinematics
Книга | Страницы для поиска | Buss S.R. — 3-D computer graphics. A mathematical introduction with openGL | 289, 292, 311—318 | McCarthy J.M., Wiggins S. (Ed), Sirovich L. — Geometric Design of Linkages | 193 | Craig J.J. — Introduction to Robotics Mechanic and Control | 7, 113 | Eberly D.H. — 3D Game Engine Design. A Practical Approach to Real-Time Computer Graphics | see also “animation”, 348—356 | Franson D. — 2D Artwork and 3D Modeling for Game Artist | 647 | Sahin F., Kachroo P. — Practical and Experimental Robotics | 158 | Craig J.J. — Introduction to Robotics: Mechanics and Control | 7, 113 | Selig J.M. — Introductory robotics | 28, 44—58, 73 | Krose B., van der Smagt P. — An introduction to neural networks | 85 | Dorst L., Fontijne D., Mann S. — Geometric algebra for computer science | 423—426 | Shirley P., Ashikhmin M, Gleicher M. — Fundamentals of computer graphics | 363 | von der Malsburg C., von Seelen W. — Artificial Neural Networks - ICANN 96: 6th International Conference, Bochum, Germany, July 16 - 19, 1996, Proceedings | 635 |
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