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Результат поиска |
Поиск книг, содержащих: Depth buffer
Книга | Страницы для поиска | Glassner A.S. — Graphics gems (Vol. 1) | 218 | Dunn F., Parberry I. — 3D Math Primer for Graphics and Game Development | 372, 383, 385, 390 | Paeth A.W. (ed.) — Graphics gems (volume 5) | I.218 | Shreiner D., Woo M., Neider J. — OpenGL programming guide | 186, 468, 469, see also "Hidden-surface removal" | Shirley P., Ashikhmin M, Gleicher M. — Fundamentals of computer graphics | 186 |
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