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Berlekamp E., Wolfe D. — Mathematical Go: Chilling Gets the Last Point
Berlekamp E., Wolfe D. — Mathematical Go: Chilling Gets the Last Point



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Название: Mathematical Go: Chilling Gets the Last Point

Авторы: Berlekamp E., Wolfe D.

Аннотация:

Develops the mathematical techniques for solving late-stage endgame problems in the game Go. As a typical game of Go approaches its conclusion, the active areas of play become independent of one another and the overall board position may be regarded as a sum of disconnected partial board positions. The authors apply combinatorial game theory to solving Go-related problems with a bewildering choice of similar-looking moves and subtle priority relationships. The theory in this book assigns each active area on the board an abstract value and then shows how to compare them to select the optimum move or add them up to determine the ideal outcome. Some of the values are familiar numbers or fractions, but most are bizarre objects not seen before in Go literature. From these abstractions, the reader learns that positions seeming to have the same numerical value can be crucially different, while positions that appear completely different can be mathematically identical.


Язык: en

Рубрика: Математика/

Статус предметного указателя: Готов указатель с номерами страниц

ed2k: ed2k stats

Год издания: 1994

Количество страниц: 235

Добавлена в каталог: 16.04.2010

Операции: Положить на полку | Скопировать ссылку для форума | Скопировать ID
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Предметный указатель
Sprague, Roland      xi
Star: $\ast$      16—18 50
Starting move      117 138 141
Stewart, Lisa      xiii
Stones on board, number of      141
Stopping position      54
Stops      49 216
String      129 130 216
String, parallel      135
Subgames, bounds      106
Subpositions      54
Subset sum problem      110
suicide      130
Suicide, rule      117 131
Suicide, Taiwanese kothreat      119
SUM      xi xii
Summand      34
Summary corridors      196
Summary games definitions      193
Summary incentives      24 194
Sums of corridors      68
Sums of games      34—37 46 127
Supplier      100
Surprisingly complicated position      104
Surreal Numbers      49
Susceptible to capture      97
Taiwan rules      115 116
Takeshiro Yoshikawa      140
Takizawa Takenobu      xiii
Targeted region      155
Tax      13 50
Taylor, Herb      xiii
Teaser      29
Teaser problem      7
Teaser solution      88
Tedomari      216
Temperature      xiv 9 51 51
Tepid game      50 216
Terminal ancient position      157—163
Terminal greedy ancient positions      133 133—137 216
Terminal position      166 216
Termination      138
Termination rule      117 132 140
Territory, Chinese      121
Territory, Japanese      121 150
Territory, Japanese, official      164
Territory, scoring      113
Territory, scoring, rules      118
TGAP      133 133—137 142 216
Three Points Without Capturing      168
Tibet rules      132
Tie      122
time limits      123
Tiny: +      22—25 50 193
Tiny: +, $0^{n} | +_{x}$      23
Toads and Frogs      xii
Top down rules      113—125
Topological configurations      133
Touch-move      123
Tournament rules      128
Tree of sockets      93
Tree search      3
Tree, game      23 210
Triple ko      120
Triple-up: $\Uparrow |$      193
Trivial scoring rules      124
Turns played, number of      141
u or $u_{j}$ (unblocked corridor values)      26 81
Unassociated      96
Unblocked corridor      12 66
Unblocked corridor, general      198
Unblocked corridor, mated      94
Unblocked corridor, shortest      26 81
Uncapturable=immortal      63
Unchilled      57
Unconnected groups      80
Unheating      53 217
Universalist rules      116
UNIX operating system      7
Unmarked      57
Unmated corridor      94
Unmated socket      94
Unresolved ko      119
Unsevered      96
Unsportsmanlike conduct      122
Up-star: $\uparrow *$      50 193
Up: $\uparrow$      18 50 193
Uppitiness (atomic weight)      69 88 90 217
Urgent move      23 24 194
Value      xii 96
Value, chilled      13
Value, chilled and marked      71
Warming: $\int$      xii 52 52—55 193 217
Warming: $\int$, inverse of dulling      54
White      57
Win      150
Wolfe, David      xii 52
Wolfe, David, games program in C      7 33 45
Worthwhile      217
Wright White      3 57 217
x point gote      67
Yedwab, Laura      109
Zero game      48 193
|      16 45
|, $\|$, |||      23
—G (negative)      46
1 2 3
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