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Lott J., Schall D., Peters K. — ActionScript 3.0 Cookbook
Lott J., Schall D., Peters K. — ActionScript 3.0 Cookbook



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Название: ActionScript 3.0 Cookbook

Авторы: Lott J., Schall D., Peters K.

Аннотация:

Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment.
Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You'll find recipes that show you how to:
Detect the user's Flash Player version or their operating system
Build custom classes
Format dates and currency types
Work with strings
Build user interface components
Work with audio and video
Make remote procedure calls using Flash Remoting and web services
Load, send, and search XML data
And much, much more ...
Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You'll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications.
When you're not sure how ActionScript 3.0 works or how to approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe(s), and quickly find the solution you're looking for.


Язык: en

Рубрика: Computer science/

Статус предметного указателя: Готов указатель с номерами страниц

ed2k: ed2k stats

Год издания: 2006

Количество страниц: 592

Добавлена в каталог: 03.12.2006

Операции: Положить на полку | Скопировать ссылку для форума | Скопировать ID
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Предметный указатель
! (exclamation point), escape sequence for      
! logical NOT      
!= (logical inequality operator)      2nd
!== (inequality operator)      
" (double quotes), escape sequence for
"dot down"
"dot down", finding elements
"dot down", text nodes, reading
# (pound sign)      
# (pound sign), escape sequence for      
#include directives      
$ (dollar sign)      
$ (dollar sign), escape sequence for      
$ (dollar sign), regular expression metacharacter      
$$ replacement code      
$& replacement code
$' replacement code      
$n replacement code      
$nn replacement code      
$\Q replacement code      
% (percent sign), escape sequence for
& (ampersand)
& (ampersand), concatenating strings and      
& (ampersand), escape sequence for
& bitwise operator
&& logical AND
' (apostrophe)
' (quotes)
' (quotes), URL-encoded escape sequence for      
( ) (parentheses)      
( ) (parentheses), conditional operators and      
( ) (parentheses), regular expression metacharacters      
( ) (parentheses), URL-encoded escape sequence for      
(semicolon)      
(semicolon), concatenating strings and      
)
), concatenating strings and
* (asterisks)
* (asterisks), in password input fields      
* (asterisks), loading data from external sources and      
* (asterisks), nongreedy patterns      
* (asterisks), regular expression metacharacters
* (asterisks), URL-encoded escape sequence for
*= (compound assignment operator)
*? expression
+ (plus sign)      
+ (plus sign), as a regular expression metacharacter      
+ (plus sign), as a regular expression metacharacter, nongreedy patterns and      
+ (plus sign), concatenation operator      
+ (plus sign), URL-encoded escape sequence for      
++ increment operator
+=      
+= operator, appending text
+=, compound assignment operator      
+=, concatenation-assignment operator      
+? expression
, (comma)
, (comma), URL-encoded escape sequence for      
- (dash)
- (dash), pattern matching      
- (dash), URL-encoded escape sequence for      
-- decrement operator
-= (compound assignment operator)
-source-path option (mxmlc)      
. (dot)      
. (dot), regular expression metacharacter
. (dot), saving class files      
. (dot), XML objects, adding elements      2nd
.as files
.as files, custom classes, creating
.as files, detecting Flash Players with
.as files, placing code
.cfm files
.cfm files, gamescores.cfm
.fla files      2nd
.fla files, class files, saving      
.flas files, detecting Flash Players with      
.flv files      
.gif files      
.html files
.jpg files
.NET
.png files
.swf files      
.swf files, detecting Flash Players with .swf files
.swf files, detecting Flash Players with .swf files, detecting Flash Players with      
/ (forward slash), storing data and      
/* */ comments
// (comments)      
/= (compound assignment operator)      
/ascb      
32-bit color values
< (less than)      
< (less than), equality operators and
<< bitwise operator      
<= operator      
<a> HTML tag
<a> HTML tag, hyperlinks, adding to text      
<b> HTML tag
<br> HTML tag      
<font> HTML tag
<font> HTML tag, embedding fonts
<font> HTML tag, setting fonts in text fields
<i> HTML tag
<img> HTML tag
<li> HTML tag      
<p> HTML tag      
<textformat> HTML tag
<u> HTML tag
= (equal sign)      
= (equal sign), assignment statements and      
= (equal sign), assignment statements and differences with == and      
= (equal sign), variables, assigning
=== equality operator
> (greater than)
> (greater than), equality operators and
> (greater than), threshold( ) method, as a parameter      
>= operator      
>> bitwise operator      
>>> bitwise operator      
? (question mark), as a regular expression metacharacter
? : (ternary conditional operator)      
? character      
?? expression
@ (at sign)
@ (at sign), adding attributes to XML elements
@ (at sign), reading XML attributes
ab parameter (drawTriangle( ) method)
About Adobe Flash Player 9 menu item
ac parameter (drawTriangle( ) method)
acceleration of display objects      
acceleration of display objects, springs      
Access modifiers
actions (statements)
ActionScript Interpreter
ActionScript Project Wizard      
ActionScript Virtual Machine (AVM)
Active Message Format (AMF)      2nd
ActiveX      2nd
ADCP sounds      
addCallback( ) method      
addChild( ) method      
addChild( ) method, adding item to display lists
addChild( ) method, text fields, making visible
addChildAt( ) method
addChildAt( ) method, adding item to display lists
addEventListener( ) method      2nd 3rd
addEventListener( ) method, repeating tasks and      
addTo( ) method      
adjacent sides      
Adobe Flash Player Detection Kit      
advanced text layout      
alert( ) function (JavaScript)
alignment of movies, changing
allowDomain( ) method      
alpha channel, creating bitmats
alpha parameter
alpha parameter, lineStyle( ) method      
alpha parameter, MovieClip.beginFill( ) method      
ALPHA property (BitmapDataChannel class)
ALPHA property (BitmapDataChannel class), noise( ) method
ALPHA property (BitmapDataChannel class), perlinNoise( ) method
alphaMultiplier property
alphaOffset property (ColorTransform class)
AMF (Active Message Format)      2nd
ampersand (&)
ampersand (&), concatenating strings and
ampersand (&), escape sequence for
Amplitude
AND (&&) logical
angle measurements, converting      
angle parameter (drawTriangle( ) method)
animation (programmatic)
animation (programmatic), applying techniques to other properties
animation (programmatic), moving objects
animation (programmatic), moving objects, specific directions      2nd
Anti-aliasing      
antiAliasType property
apostrophe (')      
appendChild( ) method      
appendText( ) method
applications
applications, properties, customizing
applyFilter( ) method (BitmapData class)
arc parameter (drawArc( ) method)
arcs, drawing      
ArgumentError      2nd 3rd
Arguments      
arguments, command-line
Arguments, methods      
Array class      
array of objects      
Array.CASEINSENSITIVE constant
Array.DESCENDING constant      
Array.NUMERIC constant
Array.pop( )
Array.push( ) method
Array.RETURNINDEXEDARRAY constant      
Array.UNIQUESORT constant      
Arrays      
arrays, associative      
arrays, associative, creating
arrays, associative, reading elements of
arrays, comparing
arrays, copies, creating
arrays, custom sorts, implementing
arrays, date and times, retrieving
arrays, elements, adding to start/end of
arrays, inserting elements in the middle of
arrays, looping through
arrays, matching elements, searching for      
arrays, minimum/maximum elements, getting
arrays, multidimensional, storing
arrays, randomizing
arrays, removing elements
arrays, reversing/sorting      
arrays, strings, converting      
ArrayUtilities.duplicate( ) method
ArrayUtilities.equals( ) method
ArrayUtilities.findLastMatchIndex( ) method      
ArrayUtilities.findMatchIndex( ) method      
ArrayUtilities.findMatchIndices( ) method
ArrayUtilities.max( )
ArrayUtilities.min( )      
AS3CBLibrary
ascb.drawing.Pen class
ascb.filters.ColorMatrixArrays.getSaturationArray( ) method
ascb.play package
ascb.util package
ascb.util package, NumberFormat class, using      
ascb.util package, NumberUtiltites class and
ascb.util.DateFormat class
ascb.util.DateFormat.formatMilliseconds( ) method
ascb.util.DateFormat.formatSeconds( ) method
ascb.util.DisplayObjectUtilities class
ascb.util.StringUtilities.trim( ) method
ASCII
ASCII, converting to Unicode
ASCII, Socket objects and      
assignment operators      2nd
assignment operators, equality operators, differences and
associative arrays
associative arrays, creating
asterisks (*)
asterisks (*), in password input fields
asterisks (*), loading data from external sources and
asterisks (*), regular expression metacharacters      
asterisks (*), regular expression metacharacters, nongreedy patterns
asterisks (*), URL-encoded escape sequence for
at sign (@)      
at sign (@), adding attributes to XML elements      
at sign (@), reading XML attributes      
attachMovie( ) method      2nd
attachNetStream( ) method      
attributes (XML)
attributes (XML), adding to XML elements
attributes (XML), nested nodes and
attributes (XML), reading
attributes (XML), removing
attributes( ) method
audio capabilities, detecting      
AutoSize property      
AVM (ActionScript Virtual Machine)
backgroundColor property      
backslash (\\)      
backslash (\\), escaping quotes and apostrophes
backslash (\\), pattern matching
backslash (\\), regular expressions      
backspace (\\b) character      
Bandwidth
bar (|) as a regular expression metacharacter
bases, representing different
baseX parameter (perlinNoise( ) method)
baseY parameter (perlinNoise( ) method)
basics
beginBitmapFill( ) method
beginBitmapFill( ) method, solid/translucent colors, filling shapes
beginFill( ) method      2nd
beginGradientFill( ) method      
beginGradientFill( ) method, lines styles, setting      
beginGradientFill( ) method, solid/translucent colors, filling shapes      
beginGradientFill( ) method, triangles, drawing
BevelFilter class      
Bevels
Bezier curves      2nd
bin folder, creating projects and      
binary bases
Bitmap class
bitmap parameterj for Graphics.beginBitmapFill( ) method
BitmapData class      2nd
bitmapData property
BitmapDataChannel class      2nd
bitmaps
bitmaps, channels, copying
bitmaps, copying pixels
bitmaps, dissolving between two
bitmaps, external images, loading
bitmaps, filling shapes with
bitmaps, filters, applying to
bitmaps, flood fills, creating      
1 2 3 4 5 6 7 8
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