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Lott J., Schall D., Peters K. — ActionScript 3.0 Cookbook
Lott J., Schall D., Peters K. — ActionScript 3.0 Cookbook



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Название: ActionScript 3.0 Cookbook

Авторы: Lott J., Schall D., Peters K.

Аннотация:

Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment.
Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You'll find recipes that show you how to:
Detect the user's Flash Player version or their operating system
Build custom classes
Format dates and currency types
Work with strings
Build user interface components
Work with audio and video
Make remote procedure calls using Flash Remoting and web services
Load, send, and search XML data
And much, much more ...
Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You'll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications.
When you're not sure how ActionScript 3.0 works or how to approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe(s), and quickly find the solution you're looking for.


Язык: en

Рубрика: Computer science/

Статус предметного указателя: Готов указатель с номерами страниц

ed2k: ed2k stats

Год издания: 2006

Количество страниц: 592

Добавлена в каталог: 03.12.2006

Операции: Положить на полку | Скопировать ссылку для форума | Скопировать ID
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Предметный указатель
MouseEvent.MOUSE_UP      
mouseFocusChange event      
mouseMove event (InteractiveObject)      
mouseOut event (InteractiveObject)      
mouseUp event (InteractiveObject)      
mouseWheel event (InteractiveObject)      
mouseWheelEnabled property      
mouseX property (DisplayObject class)      2nd
mouseY property (DisplayObject class)      2nd
moveTo( ) method      
MovieClip class      2nd 3rd
MovieClip class, adding items to display list      
MovieClip class, custom visual classes and      
MovieClip class, mouse interactions and      
movies      
movies, alignment of, changing      
movies, communication      2nd
movies, communication between      
movies, communication between, local connections and      
movies, communication between, same computer      
movies, external, loading/interacting      
movies, scaling      
Mozilla      
MP3s, detecting audio capabilities and      
multidimensional arrays      
multiline (m) flag      
multiplier properties      
mx.rpc.events.FaultEvent      
mx.rpc.soap.WebService object      
mx.utils.StringUtil.trim( ) static method      
MXML (Macromedia XML)      2nd
MXML, class files, saving      
mxmlc      
mxmlc, viewing command-line arguments      
name property (Unit objects)      
names of packages      
NaN (not a number) constant      
navigateToURL( ) method      
Navigator view (Flex Builder 2)      
nested for statements      
nested nodes, XML      
nested nodes, XML, attributes and      
NetConnection class      
NetStream class      
New ActionScript Project Wizard      
new operator      
newline character (\\n)      2nd
NNTP      
noBorder mode      
nodes (XML)      2nd
noise patterns, creating      
noise patterns, creating, Perlin      
noise( ) method      
noise( ) method, BitmapData class      
noise( ) method, perlinNoise method and      
non-word boundary (\\B) metasequence      
non-word character (\\W) metasequence      
nongreedy patterns      
noScale mode      
NOT (!) logical      
not (false), creating bitmaps      
not a number (NaN) constant      
Number keyword      
number parameter (NumberUtilities.round( ) method)      
number systems, converting between      
Number type      
NumberFormat class      
NumberFormat class, currency amounts, formatting      
NumberFormat class, formatting numbers for displaying without masks      
NumberFormat.currencyFormat( ) method      
Numbers      
numbers, angle measurements, converting      
numbers, bases, representing different      
numbers, calculating distance between two points      
numbers, circles, determining points along      
numbers, converting between different systems      
numbers, currency, formatting amounts      
numbers, masks, formatting for display without      
Numbers, random, generating      
numbers, rounding      
numbers, simulating      
numbers, simulating, coin tosses      
numbers, simulating, playing cards      
numbers, unique, generating      
NumberUtilities.getUnique( ) method      
NumberUtilities.random( ) method      
NumberUtilities.random( ) method, coin toss, simulating      
NumberUtilities.random( ) method, dice, simulating      
NumberUtilities.round( ) method      
numChildren property      
numLines property      
numPixels parameter (pixelDissolve( ) method)      
numPixels parameter (pixelDissolve( ) method), setting      
Object class      
Object.registerClass( ) method      
Objects      
objects, acceleration of      
objects, dragging/dropping with the mouse      
objects, drawing to bitmaps      
objects, easing      
objects, moving      
objects, moving forward and backward      
objects, sound, creating/loading      
objects, springs      
objects, XML      
objects, XML, creating      
objects, XML, populated      
octal bases      
octal literals      
octaves parameter (perlinNoise( ) method)      
offsets parameter (perlinNoise( ) method)      
On2 Flix      
onCuePoint( ) callback      
onLoad( ) method      
onMetaData( ) method      2nd
onMouseDown method      
onMouseUp method      
onTextScroll( ) method      
onvertWithLabel( ) method      
open event (LoaderInfo class)      
operating systems, detecting      
operation parameter (threshold ( ) method)      
opposite sides      
OR (|) bitwise      2nd
OR (||) logical      
outerRadius parameter (Pen.drawStar( ) method)      
Outline view (Flex Builder 2)      
outlines, creating around text fields      
override attribute      
overState property (SimpleButton class)      
package keyword      
Packages      
packet (XML)      
parallel arrays      
parameters (method), generalizing for enhancing reusability      
parentheses (( ))      
parentheses (( )), conditional operators and      
parentheses (( )), regular expression metacharacters      
parentheses (( )), URL-encoded escape sequence for      
parse( ) method      
parseCSS( ) method      
parseInt( ) function      
parseInt( ) function, converting between number systems and      
password input fields      
Password property      
pattern parameter      
pattern parameter, regular( ) method      
pattern parameter, String.replace( ) method      
Patterns      [See regular expressions]
pause( ) method      
pausing sound      
Pen class      
Pen class, ellipses, drawing      
Pen class, polygons, drawing      
Pen class, triangles, drawing      
pen locations      
pen locations, curves, drawing      
pen locations, lines, drawing      
Pen.drawArc( ) method      
Pen.drawEllipse( ) method      
Pen.drawLine( ) method      
Pen.drawRegularPolygon( ) method      
Pen.drawStar( ) method      
Pen.drawTriangle( ) method      
percent sign (%), escape sequence for      
Perl      2nd
Perlin noise      2nd
Perlin, Ken      
perlinNoise( ) method      
permissions for .cgi scripts      
persistent data      
PHP, getting current date and time      
pixelDissolve( ) method (BitmapData class)      
pixelHinting parameter (lineStyle method)      
pixels (bitmaps)      
pixels (bitmaps), copying      
pixels (bitmaps), manipulating      
place( ) method      
play( ) method      2nd
play( ) method, finding out when a sound finishes      
play( ) method, ID3 tag and      
play( ) method, looping sounds      
play( ) method, offsetting the start of a sound      
playback time      
playback time, controlling      
playback time, reading      
player versions, detecting      
playing cards, simulating      
plus sign (+)      
plus sign (+), as a regular expression metacharacter      
plus sign (+), as a regular expression metacharacter, nongreedy patterns and      
plus sign (+), URL-encoded escape sequence for      
points parameter (Pen.drawStar( ) method)      
policy files      
polygons, drawing      
pop( ) method      
POP3      
port parameter (connect( ) method)      
position property (SoundChannel class)      
postfix operators      
pound sign (#)      
pound sign (#), escape sequence for      
pounds, converting between kilograms      
poundsign (\xa3 )      
predicate filtering      
prefix operators      
prependChild( ) method      
primitive data      
primitive datatypes      
Print menu item      
private keyword      2nd
private keyword, reusing code      
programmatic animation      
progress event      2nd
progress event, LoaderInfo class      
progress event, URLLoader class      
ProgressEvent      
progressive .jpg      
Project Wizard      
projects (Flex)      
projects (Flex), creating      
Properties      
properties, applications, customizing      
properties, associative arrays      
Protected keyword      2nd
protected keyword, reusing code      
protected keyword, subclasses, creating      
protected keyword, superclass methods and      
protected variables      
public keyword      2nd
public keyword, reusing code and      
public keyword, subclasses, creating      
public keyword, superclass methods and      
push( ) method      
Pythagorean Theorem      
Quality menu item      
question mark (?), as a regular expression metacharacter      
QuickTime Players      
quotes (')      
quotes ('), URL-encoded escape sequence for      
radialLines parameter (drawArc( ) method)      
radii      
radius parameter      
radius parameter, drawArc( ) method      
radius parameter, drawCircle( ) method      
radix parameter (parseInt( ) function)      
Random numbers      
random( ) method      
random( ) method, coin toss, simulating      
random( ) method, dice, simulating      
RangeErrors      2nd 3rd
ratios parameter (beginGradientFill( ) method)      
readBoolean( ) method      
readByte( ) method      2nd
readChallenge( ) method      
readDouble( ) method      
readFloat( ) method      
readInt( ) method      2nd
readNormalProtocol( ) method      
readObject( ) method      
readShort( ) method      
readUnsignedByte( ) method      
readUnsignedInt( ) method      
readUnsignedShort( ) method      
readUTF( ) method      
readVersion( ) method      
Rectangle region      
rectangles, drawing      
rectangular fills, creating      
Recursion      
RED property (BitmapDataChannel class)      
RED property (BitmapDataChannel class), noise( ) method      
RED property (BitmapDataChannel class), perlinNoise( ) method      
redMultiplier property      
redOffset property (ColorTransform class)      
regexes      [See regular expressions]
RegExp class      
RegExp.test( ) method      
regexps      [See regular expressions]
registerClassAlias( ) method      
Regular expressions      2nd
Regular Expressions Pocket Reference (Stubblebine, Tony)      
regular expressions, literals      
regular expressions, nongreedy patterns      
regular expressions, pattern matches      
regular expressions, pattern matches, looking for      
regular expressions, pattern matches, removing and replacing characters/words      
regular expressions, splitting strings      
regular expressions, testing      
regular expressions, understanding patterns      
regular expressions, user input, validating      
relatedObject property      
remote procedure calls (RPC)      2nd
remote shared objects (RSO)      
removeChild( ) method      
removeChildAt( ) method      
Rendering Engine      
reparenting      
repeat parameter, for Graphics.beginBitmapFill( )      
replace parameter      
1 2 3 4 5 6 7 8
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