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Авторизация |
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Поиск по указателям |
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Zhang Y. — Visual Information Representation, Communication and Image Processing |
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Предметный указатель |
Significance-link, parent 74
Significant coefficient 85
SIMD 523
SIMD, PE array 528
Situatedness 432
Smart toys 479
Smoothness 182
SMPA framework 439
Social issues 481
Sophisticated signal 347 351 353 360 363 370
Space complexity 477
Spatial constraints 51 52
Spatial constraints, homogeneity 68
Spatial scalability 285
Speech recognition 431 459
Sprite 283
SSD 393
State dictatability 462
State-nondictatable 462
Statistical properties 73 75
Statistical properties, clustering 73 75 77
Statistical properties, cross-subband similarity 73 77
Statistical properties, decaying 73 78
Statistical properties, energy compaction 73 75
Statistical properties, localization 73 75
Stereo vision 113
Still texture 292
Stochastic screening 490
Stream map table 303
Streaming 197
Streaming, Internet 197
Structure 40
Structure, edge 40 42 56
Structured audio 298
Subband 75
Subband decomposition 73
Subband decomposition, finite impulse response (FIR) 75
Subband decomposition, infinite impulse response (IIR) 75
Subband decomposition, short time Fourier transform (STFT) 75
Subband, analysis 41
Subband, base 44
Subband, coding 73
Subband, coefficients 41
Subband, high-frequency highpass subband 75
Subband, HPT (highpass temporal) low-frequency, lowpass subband 75
Subband, LPT (lowpass temporal) orientation 41
Subband, resolution 41
Subband, synthesis 41
Subpixel tracking 393
Subtractive primary colors 514
Surfaces, B-spline surfaces 100 107
Surfaces, Bezier surfaces 100
Surfaces, free-form surface deformation 105
Surfaces, parametric surfaces 100
Surfaces, surface models 102
Syntactic description 306
Synthesis 100 125 126
Systems decoder 299
Talking head 104
Task space 432
Task-specific paradigm 432
Teager — Kaiser operator 352 370
Teleconferencing 104
template 98
Template, template decomposition 535
Template, template matching 108 121
Temporal scalability 284
Text to speech 297
Texture 100 344—346 359
Texture, texture coder 275 280
Texture, texture mapping 100 105 107 120 123 130 150 158
Texture, texture region 75 77
Texture, texture segmentation 370—375 380
Texture, texture updates 119
Thinking 475
Threshold array 489
Tracked multicomponent analysis 363—367 375—379
Tracking 97
Tracking algorithms 105 109
Tracking, feature tracking 108
Tracking, head tracking 108 121 126
Transform coding 322
Transform vector quantization 23
Transformations 391
Transformations, affine 391
| Transformations, Euclidean 391
Transformations, similarity 392
Triangular mesh 130 138 141 146 147 160
Triangulation 130 137 138 143 146
Unbiased sensor 436
Uncertainty principle 343 354
Uniform mesh 137
Unsupervised learning 421
Variable block size 22 23
Variable rate 26
Variable-length-coding (VLC) 146 149 324 326 329 331 336
Vector quantization 11
Vector quantization, codebook design 14
Vector quantization, entropy-constrained VQ 14
Vector quantization, GVQ (Geometric Vector Quantization) 40
Vector quantization, HVS-weighted MSE 46
Vector quantization, LBG (Linde — Buzo — Gray) algorithm 46
Vector quantization, MSE 46
Vector quantization, optimality conditions 13
Vector quantization, quadtree-based VQ 34
Vector quantization, quantization error 12
Vector quantization, residual vector quantization 17
Vector quantizers (VQ) 12 13 14
Vectors, normal vectors 101
Verification tests 310
Veronoi, Veronoi cells 103
Veronoi, Veronoi diagram 103
Vertices 101
Video bridge 206
Video bridge, coded-domain 214
Video bridge, pixel-domain 218
Video browsing 248
Video coding 130 131 158
Video compression 9 129 130 131 133 156 161
Video compression, quadtree-based vector quantization 37
Video compression, residual vector quantization 24
Video compression, vector quantization 15
Video manipulation 130 134 150
Video object (VO) 273 275
Video object plane (VOP) 273 274 275
Video session 276
View dependence 293
Virtual agents 99 100
Virtual agents, intelligent human agents 104
Virtual Reality Modeling Language 129 130 301
Vision, coding 66
Vision, computer 68
Vision, high-level 66
Vision, human 68
Vision, low-level 66
Vision, mid-level 66
Vision, sub high-level 66
Vision, sub mid-level 66
Warping, image warping 102 103
Watermark 511
Wavelet coefficients 75
Wavelet coefficients, ancestor 77
Wavelet coefficients, children 77 82
Wavelet coefficients, descendents 77
Wavelet coefficients, insignificant 75 79
Wavelet coefficients, parent 82
Wavelet coefficients, significant 75 79
Wavelet coefficients, zero coefficients 75
Wavelet transform 73
Wavelet transform, coarse resolution 75
Wavelet transform, filter bank 73
Wavelet transform, fine resolution 75
Wavelet transform, iterative decomposition 75
Wavelet transform, multiresolution representation 73
Wavelet transform, parent-child dependency 82
Wavelet transform, pyramid decomposition 73
Wavelet transform, uniform compression 73
Wavelet, coding 40
Wavelet, filterbanks 43
Wavelet, transform 40 538
White noise 491 506
Wire-frames, adaptation of wire-frame model 109
Wire-frames, object-oriented wire frames 103
Wire-frames, wire-frame head model 108 123
Wire-frames, wire-frame structure 103
With-class scatter 450
WordNet 432 439 441
Zak transform 348—350
Zerotree 62
Zerotree, embedded zerotree wavelet (EZW) coding 62
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