Главная    Ex Libris    Книги    Журналы    Статьи    Серии    Каталог    Wanted    Загрузка    ХудЛит    Справка    Поиск по индексам    Поиск    Форум   
blank
Авторизация

       
blank
Поиск по указателям

blank
blank
blank
Красота
blank
Deitel H.M. — C++ How to Program
Deitel H.M. — C++ How to Program



Обсудите книгу на научном форуме



Нашли опечатку?
Выделите ее мышкой и нажмите Ctrl+Enter


Название: C++ How to Program

Автор: Deitel H.M.

Аннотация:

With nearly 250,000 sold, Harvey and Paul Deitel'sC++ How to Programis the world's best-selling introduction to C++ programming. Now, this classic has been thoroughly updated! The authors have given this edition a general tune-up of object-oriented programming presentation. The new Fourth Edition has a new code-highlighting style that uses an alternate background color to focus the reader on new code elements in a program. The Deitels' C++ How to Program is the most comprehensive, practical introduction to C++ ever published — with hundreds of hands-on exercises, roughly 250 complete programs written and documented for easy learning, and exceptional insight into good programming practices, maximizing performance, avoiding errors, debugging, and testing. This new Fourth Edition has an upgraded OOD/UML case to latest UML standard, as well as significant improvements to exception handling and operator overloading chapters. Features enhanced treatment of strings and arrays as objects earlier in the book using standard C++ classes, string and vector. The Fourth Edition retains every key concept and technique ANSI C++ developers need to master: control structures, functions, arrays, pointers and strings, classes and data abstraction, operator overloading, inheritance, virtual functions, polymorphism, I/O, templates, exception handling, file processing, data structures, and more. It also includes a detailed introduction to Standard Template Library (STL) containers, container adapters, algorithms, and iterators. The accompanying CD-ROM includes all the code from the book as well as essential software for learning C++. For anyone who wants to learn C++, improve their existing C++ skills, and master object-oriented development with C++.


Язык: en

Рубрика: Технология/

Статус предметного указателя: Готов указатель с номерами страниц

ed2k: ed2k stats

Издание: fifth edition

Год издания: 2005

Количество страниц: 1536

Добавлена в каталог: 14.11.2006

Операции: Положить на полку | Скопировать ссылку для форума | Скопировать ID
blank
Предметный указатель
member object's default constructor
member of a derived class
member of structure
member operator (.)
member selection (.)      
member selection operator (.)      2nd 3rd 4th
member-function      
member-function and friend function definitions      
member-function and friend-function definitions
member-function argument
member-function definitions
Member-function definitions for class GradeBook with a set function that validates the length of data member courseName
member-function definitions, including constructor with a member-initializer list
member-object initializer
Member-object initializers
members default to private access
members of a base class
memberwise assignment      2nd
memberwise copy
memchr function      2nd 3rd
memcmp function      2nd
memcpy function      2nd
memmove function      2nd
Memory      2nd 3rd 4th
memory access violation      2nd
Memory address      2nd
memory consumption      
memory functions of the string-handling library
Memory leak      2nd 3rd 4th 5th 6th
Memory location      2nd 3rd
memory not allocated      
Memory unit
memory-access violation
Memory-handling function memchr
Memory-handling function memcmp      
Memory-handling function memcpy      
Memory-handling function memmove
Memory-handling function memset
memset function      2nd
menu driven system
MERGE      2nd
merge in the UML      
merge member function of list
Merge sort
Merge sort algorithm      2nd
merge STL algorithm      2nd
merge symbol      
merge two arrays
merge two ordered list objects
Message      2nd 3rd
message (send to an object)
message in the UML      2nd 3rd
message passing in the UML      
method      
method (function)
method = "get" (XHTML)
method = "post" (XHTML)
method attribute (XHTML)      2nd
metric conversion program
MFC
Microsoft MFC (Microsoft Foundation Classes)
Microsoft Visual C++      2nd 3rd 4th
Microsoft Windows      
Microsoft Windows-based systems
Microsoft's .NET Framework Class Library
middle tier
mileage obtained by automobiles
MIME (Multipurpose Internet Mail Extensions) type
MIN
min and max      
min STL algorithm
minus      
minus function object      
minus sign ()      
minus sign (-) indicating private visibility in the UML      2nd
min_element      2nd
min_element STL algorithm      2nd
Mismatch      2nd
mismatch STL algorithm      2nd 3rd
mission critical situation      
mission-critical computing      
mixed-type expression
Model
model of a software system      2nd 3rd
modifiable      
modifiable lvalue      2nd 3rd 4th
modifications to the Simple compiler      
modify a constant pointer
modify address stored in pointer variable
Modifying Class GradeBook
Modifying Class GradeBook exercise
modularizing a program with functions
Modulus
modulus function object      
monetary calculations
monetary formats
most derived class
Mouse      
multidimensional array      2nd 3rd
multimap associative container      
multimap class template
Multiple      2nd 3rd 4th 5th 6th 7th 8th
multiple inheritance      2nd 3rd 4th 5th 6th 7th 8th
multiple parameters
multiple parameters to a function
multiple-selection statement      2nd
multiple-source file program
multiple-source-file program      2nd
multiple-statement body
Multiplication      2nd
multiplicative (*, /, %)
multiplicative operators (*, /, %)
Multiplicity      2nd
multiplies
multiplies function object
multiprocessor
Multiprogramming      
Multipurpose Internet Mail Extension (MIME)
Multipurpose sorting program using function pointers      
multiset class template
Multitasking
Multithreading
multitier application
Musser, David      
must be initialized
mutable
mutating-sequence algorithms
mutator      
My Network Places
mystery recursive exercise
n-tier application
NAME      2nd
name as a constant pointer to beginning of array      2nd 3rd
name attribute of element input      
name decoration      
name enclosed in angle brackets (<>)      
name enclosed in quotes (" ")
name function of class type_info
name handle      2nd
name in the UML
Name mangling
Name mangling to enable type-safe linkage
name of a control variable
name of a source file
name of a user-defined class
name of a variable      2nd
name of an array      2nd
name of an attribute
name/value pair      
Named constant
Namespace      2nd
Namespace keyword      2nd
namespace member
namespace scope      
naming      
naming conflict      2nd
naming convention      
natural language of a computer
Natural logarithm      
navigability arrow in the UML      
NCSA (the National Center for Supercomputing Applications)      
NDEBUG (preprocessor)      
near container      2nd
negate      
negate function object      
negation operator      
Nested      
Nested and ordered lists in XHTML      
nested building blocks      2nd
nested control statement      2nd 3rd 4th 5th 6th 7th
Nested control statements: Examination-results problem      
nested element      
nested function call      
nested if...else      
nested list      
nested message in the UML      
nested namespace      
nested parentheses      
Nesting      2nd 3rd
nesting rule      
Netscape Communicator      
Network and Dialup Connections explorer      
network connection      
Network dialog      
Network Identification      
network message arrival      
network node      
NEW      2nd 3rd
new block of memory      
new failure handler      2nd
new operator      2nd 3rd
new stream manipulators      
new throwing bad_alloc on failure      
Newline      
newline ('\n') escape sequence      2nd 3rd 4th 5th 6th
newline character      2nd
new_handler function
next command      
Nickname      
no arguments      
noboolalpha
noboolalpha stream manipulator
Node
non-const member function
non-const member function called on a const object      
non-const member function on a non-const object
Non-friend/non-member functions cannot access private members
non-static member function      2nd 3rd
nonconstant pointer to constant data      2nd 3rd
nonconstant pointer to nonconstant data      
noncontiguous memory layout of a deque
nondestructive read
nonfatal
nonlinear data structures      
nonlinear, two-dimensional data structure      
nonmodifiable function code
nonmodifying sequence algorithm      
nonparameterized stream manipulator      
nonrecoverable failures      
nontype template parameter      
nonvirtual destructor
nonzero treated as true      
noshowbase      2nd
noshowbase stream manipulator      2nd
noshowpoint
noshowpoint stream manipulator      
noshowpos      2nd 3rd
noshowpos stream manipulator      2nd 3rd
noskipws
noskipws stream manipulator
NOT      
not changed by overloading
not operator keyword
Notation
notation for accessing elements
Note
Notepad text editor      
nothrow object      
nothrow_t type
not_eq      
not_eq operator keyword
not_equal_to
not_equal_to function object
Noun
noun phrase in requirements document      2nd
nouns in a system specification      
nouns in problem statement
nouppercase      2nd
nouppercase stream manipulator      2nd
nth_element
NULL      
null character ('\0')      2nd 3rd 4th 5th 6th 7th 8th 9th 10th
null pointer (0)      2nd 3rd 4th 5th 6th 7th 8th
null statement (;)      
Null string
null-terminated string      2nd 3rd 4th
number of arguments      
number of elements in an array
Number system
numeric algorithm
Numerical algorithms
numerical data type limits
O(1) time
O(log n) time
O(n) time
O(n2) time      
O(nlog n) time
Object      
object (or instance)      2nd 3rd 4th 5th 6th 7th
Object code      2nd 3rd 4th
object diagram in the UML
Object file
object goes out of scope
object handle      2nd
object leaves scope
Object Management Group (OMG)
Object module      
object of      
object of a derived class      2nd
object of a derived class is instantiated      
object orientation      
object's vtable pointer
Object-Oriented Analysis and Design (OOAD)      2nd
object-oriented design (OOD)      2nd 3rd 4th 5th 6th 7th 8th 9th 10th
object-oriented language      2nd
object-oriented programming (OOP)      2nd 3rd 4th 5th 6th 7th 8th 9th 10th
objects contain only data
ObjectSpace STL Tool Kit examples      2nd
ocating      
OCT      2nd 3rd
oct stream manipulator      2nd 3rd
octal (base-8) number system      2nd 3rd 4th
Octal number      2nd 3rd 4th 5th
Odd integer
odd number      
of a bit field      
of a class definition
of a function      2nd
of a loop      2nd 3rd 4th
of a sequence container      
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
blank
Реклама
blank
blank
HR
@Mail.ru
       © Электронная библиотека попечительского совета мехмата МГУ, 2004-2026
Электронная библиотека мехмата МГУ | Valid HTML 4.01! | Valid CSS! О проекте