There is a small community of programmers attempting to create Go playing computer programs and this effort has met with some small success. To say the least, this work is in it's infancy - at least if this book is any indication.
If you're actually interested in Go, this book is not going to be much help. There are numerous alternative publications suitable for learning about the game. By the authors' own admission, virtually none of the "endgame positions" featured in this book would ever appear in a real game of Go played between humans with reasonable skill.
I imagine the material is somewhat interesting, at least in the abstract sense, but I would not recommend it to anyone looking for more than that.