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Berlekamp E., Conway J., Guy R. — Winning Ways for your mathematical plays.Volume 2.
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Íàçâàíèå: Winning Ways for your mathematical plays.Volume 2.
Àâòîðû: Berlekamp E., Conway J., Guy R.
Àííîòàöèÿ: In the quarter of a century since three mathematicians and game theorists collaborated to create Winning Ways for Your Mathematical Plays, the book has become the definitive work on the subject of mathematical games. Now carefully revised and broken down into four volumes to accommodate new developments, the second edition retains the original's wealth of wit and wisdom. The authors' insightful strategies, blended with their witty and irreverent style, make reading a profitable pleasure.
In Volume 3, the authors examine Games played in Clubs, giving case studies for coing and paper-and-pencil games, such as Dots-and-Boxes and Nimstring.
ßçûê:
Ðóáðèêà: Ìàòåìàòèêà /
Ñòàòóñ ïðåäìåòíîãî óêàçàòåëÿ: Ãîòîâ óêàçàòåëü ñ íîìåðàìè ñòðàíèö
ed2k: ed2k stats
Èçäàíèå: 2nd
Ãîä èçäàíèÿ: 2003
Êîëè÷åñòâî ñòðàíèö: 215
Äîáàâëåíà â êàòàëîã: 04.11.2014
Îïåðàöèè: Ïîëîæèòü íà ïîëêó |
Ñêîïèðîâàòü ññûëêó äëÿ ôîðóìà | Ñêîïèðîâàòü ID
Ïðåäìåòíûé óêàçàòåëü
Spanning tree of graph 217 224
Sparse space 110—113
Species 435
Splitting the atom 234—236
Spoiler 161
Spot 145 146 391
Spots and Sprouts 95
Sprague, Roland Percival 42 56 79 220 221 333
Sprague-Grundy theory 56 118 220 221 333
Squandering Squares 254
Squares Off 319
Stability condition 363
Stage 392—395
Stalemate = tie 14
Stalk 29 30
Stalk = stem 67
Stalking = 31 429 444
Standard form 101 103—105 107—109 114
Star 34 39 47 48 65 68 69 120 121 125 155 156 190 229 261
Star, far 230—232 236 137 239 243—251 258 259
Star, lucky 246 249
Star, remote 230—232 236 237 239 240 243—251 258 259
Star, thermorgraph of 156
Star-Incentive Theorem 259
Star-Shifting Principle 250 258
Starting position 14
Startling value 39
Steingrfmsson, E. 117
Steinhaus function = remoteness 279
Steinhaus, Hugo 279 298 393
stem 36 47 67 199 201 210 230 240 242
Stockmeyer, Larry 224 226 227
Stop, Left and Right 165 166
Stopper 337 340—341 351—352 354 356—357 362 369—370
Stopping position 149—153 156—166
Stopping position value 149 153 173
Storer, James 224
Strategy 173 314
Strategy, Goller's 408
Strategy, kite 243 244 246
Strategy, stealing 406
Strategy, survival 371—373
Strategy, Swivel Chair 349
Strategy, symmetry 3 194
Strategy, thermostatic 158 163—167 183—185 188 225
Strategy, Tweedledum and Tweedledee 2 3 35
Strategy, winning 28 31 32 46 314
String, Hackenbush 22 24 77 78 194 195 329
Structure of periods 109
Subperiods of nim-values 109
Subselective compounds 396
Subtraction game 84 86 87 98 395 430 442
Subtraction set 84 86 442
Suicider 312 317 320
Sums of games 31 120 121 161 163 165 166 220 277
Sums of nimbers 42
Sums, eternal 46
Sums, galvinized 253
Sums, NP-hard 225
Sums, ordinal 220
Sunny positions 397—401 404
Superheavy atoms 333
Superstars 261
Surreal Numbers 18
Survival 348 371—373 413
Suspense 173 277 287 288
Suspense numbers 286—289 292 294 315 317
Suspense rules 287 303
Sweets and Nuts 393—394 410
switches 121—125 157
Swivel Chair Strategy 349
Sylver Coinage 15
Symmetry 51
T-move 165 184
Tails 396 402 404
Tait, Hilary 310
Take-A-Square 430 442
Take-and-break games 81 82 84 86 97 89—96 98 99 101 103—105 107—117
Take-away games 82 84 86 87 98 101
tally 300—326
Tally machine 308 316 318
Tally rules 304 305 308 315 316 325 326
Tame 417 422—438 443—446
Tameable 425 446
Tardy union 312
Tarjan, Robert Endre 224—226
Tax exemption 151—155
Temperature 124 125 131 151—155 164—173 184 185 231
Temperature, ambient 164 165 188
Temperature, critical 167—171
Temperature, policy 124—125 131—132
Tennis 15
Tentative tally 306 310
Tepid component 326 327
Tepid game 308 316 327
Tepid position 306
Tepid work 316
Terminal position 2 7 28 41 416
Test, Remote Star 246 248 249
Test, Uppitiness 245
Theorem on simplifying games 75—77
Theorem, At-leat-one 258
Theorem, Don't-Break-It-Up 213 214 216
Theorem, Half-Tame 435
Theorem, intermediate value 426 438
Theorem, Max-Flow, Miin-cut 201 205 211
Theorem, Noah's Ark 423 432—435 443
Theorem, non-arithmetic periodicity 115
Theorem, Number Avoidance 147—149 183
Theorem, Redwood Furniture 212—214
Theorem, Sidling 340 371—373
Theorem, Simplest Form 370
Theorem, Star-Incentive 259
Theory, Green Hackenbush 190—196 201
Theory, Smith 323 395
Thermal dissociation 168
Thermograph 151—159 161—166 168—172 174 176 358
Thermograph of oof 358
Thermograph, compound 164
Thermograph, extended 161 162
Thermograph, four-stop 158 159
Thermographic thicket 176
Thermographs of star and up 156
Thermography 151—174 176—179 188 225 262
Thermostat 164 185
THERMOSTAT = Thermostatic Strategy 188 225
Thinking, backwards 384
Thinking, forwards 384
Thinking, laterally 384 412
Third cousin 101 103—105 107 109 114 116
Thirteen's unlucky 420
Three-Color Hackenbush see also "Hackenbush Hotchpotch"
Three-Finger Morra 15
Three-quarters 6 17
Thumb-twiddling 405
Thursday, Maundy 26
Tic-Tac-Toe 14 94
Tie 14
Time, complete in exponential 224
Timer 300 305—308 310 314—318 322 325—327
Tinted 38 39 47—49 51 204 206 209 210
TINY 126 127 169 170 353 357
Tiny-2 126
Tiny-a-quarter 132
Tiny-x 126
Tis, tisn 342 344 374
Toads-and-Frogs 12 40 63—65 68—70 72 75 77 127—132 134—138 367—368 375—376
Toenail 158
Toll 300—303 305—306 318 310 312 315—321 325
Toll, infinite 312—320 325—326
tombstone 318
Top Entails 396
Track = path 202 225
Tracking 65 202 205 222
Trading Triangles 254
Trailing 402 403
TRAINS 402
Transition, phase 168
Translation by nimbers 259 261
Translation by numbers 149 153 158
Translation of four-stop games 157—158
Translation of switches 123
Treblecross 113
Treblecross = 007 94 95
Tree with extra twig 214 216
Tree, Australian 22 24 214
Tree, binary 22 24
Tree, game 40
Tree, green 191—193
Tree, greenwood 34
Tree, infinite 332
Tree, redwood 214—217
Tree, spanning 217 224
Trey 357
Triangles, Trading 254
Triangular numbers 254
Triplicate Dawson's Kayles 261
Triplicate Nim 114 116
Truth, awful 416
Tschantz, Steve 52
Tsyan-Shizi = Wythoff's Game 427
Ttravesty 286
Turn-and-Eatcake 236
Tweedledum and Tweedledee 2 3 35
Tweedledum and Tweedledee Argument 35 72
Twig 192 193 196 213 216
Twigs, pale and pink 344
Twigs, redwood 213 214 216
Twisted Bynum 236
Two and two 419
Two-Ahead Rule 199 200
Two-Dimensional Nim 332—333
Uiterwijk, J.W.H.M. 144
Ultimate periodicity 99 101 289
Uncertainty 230
UNDER 341 353
Underlying economy 151
union 299—302 304—308 310—312 314 316—320 322 325—327
Union, misere partizan 312
Union, tardy 312
Union, urgent 312 316
Units, fickle and firm 423
Unparted jungles 210
Unrestricted tallies 314—318
Unruly 116
Untinted nodes 50 204 206 210
Up, 151 155 229 247 258
Up-onth 375
Up-second 236 341
Upon 321 333 355
Upon* = delphinium 341 344 353
Uppitiness = atomic weight 200—202 204 206 208 209 211 220—222 225 230 232 234 236—240 242—244 246 248 251 253 256 258 259 261
Uppity, equally 242 245
Upset board 317
Upstart equality 71
Upsum 336 365 367
Urgent unions 312 316
Value 4—7 9—12 17 19 20 22 24—26 28 36 38 39 43—45
Value versus average 10
Value, mast 152—154 165 166
Value, mean 149 151—154 165 166 188
Value, startling 39
Values, Childish Hackenbush 43 52
Values, Col 38 39 50
Values, common 110
Values, Cutcake 25
Values, Domineering 120 121 139 142 144
Values, entailed 397—404
Values, exceptional 90-92 101 108
Values, excluded 111
Values, Hackenbush 4—6 17 19 20
Values, irregular 90—92 101 108
Values, loopy 387 389—391
Values, Maundy Cake 26
Values, nim- 82 84 86 87 90—96 98 99 110—117 191—195 230
Values, non-loopy 389
Values, rare 110—112
Values, redwood bed 216
Values, regular 90 91
Values, Seating Boys-and-Girls 133
Values, Seating Couples 45
Values, Ski-Jumps 9-11 19
Values, small 36 229—232 234 236—240 242—251 253 254 256—259 261 262
Values, Snort 147 180—183
Values, switch 121—125
Values, Toads-and-Frogs 12 131 134—138
van Tubergen, G.J. 384 412
Variation set 220 221
Variations 94 310
Varieties 362
Victory 163
Vout, Colin 38
Walsh, J.L. 52
Waltz 6 96
War, cold 299 300—302 304 306 307
Warfare, jungle 210
Warming 187
Weight see "Atomic weight"
Welter's Game 427
West, Julian 144
Whist 275
White Knight 56—59 278
White, Farmer 145—147
Whole numbers 19
Wholeness of Hackenbush Hotchpotch 251
width 164 184
Wild animals 430—431
Wild games 430—431 434—435 437—438
Wilder, Thornton 414
Wilson, Neil Y. 118
Win quickly 278
Winning post 395 411
Wolfe, David 18 142 144 188 224 225
Wonders, numberless 119
World, lost 413—414
World, small 229
Worthwhile move, option 213—216
Wright House 372
Wyt Queens 59 60 74 402 427—428
Wythoff's Difference Rule 74 404
Wythoff's game 15 60 74 427
Wythoff, W.A. 74 79
Yamasaki, Yohei 427 430 454
Yedwab, Laura J. 188 224 227
Yes! 53 112 348
Yesha, Y. 224 226
Zero 2 3 7 19 28—30 33 41
Zero game 4
Zero position 2
Zieve, Michael 118
Zigzag 177
Zoo, Good Child's 427
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