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Joyner D. — Adventures in group theory: Rubik's cube, Merlin's machine, and other mathematical toys
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Название: Adventures in group theory: Rubik's cube, Merlin's machine, and other mathematical toys
Автор: Joyner D.
Аннотация: This updated and revised edition of David Joyner's entertaining "hands-on" tour of group theory and abstract algebra brings life, levity, and practicality to the topics through mathematical toys.
Joyner uses permutation puzzles such as the Rubik's Cube and its variants, the 15 puzzle, the Rainbow Masterball, Merlin's Machine, the Pyraminx, and the Skewb to explain the basics of introductory algebra and group theory. Subjects covered include the Cayley graphs, symmetries, isomorphisms, wreath products, free groups, and finite fields of group theory, as well as algebraic matrices, combinatorics, and permutations.
Featuring strategies for solving the puzzles and computations illustrated using the SAGE open-source computer algebra system, the second edition of Adventures in Group Theory is perfect for mathematics enthusiasts and for use as a supplementary textbook.
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Рубрика: Математика /
Статус предметного указателя: Готов указатель с номерами страниц
ed2k: ed2k stats
Издание: 2-nd edition
Год издания: 2008
Количество страниц: 332
Добавлена в каталог: 29.01.2014
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Предметный указатель
Abel, Niels Henrik 90 180
Abelian 91
action 110
Adjacent vertices 144 151
Algorithm for conjugacy classes 109
Algorithm for elements of G 92
Algorithm for orbits 113
Algorithm, Dimino's 119
Alien Tiles 127 137
Alternating group 97
Arrangement 33
Assmus and Mattson Theorem 279
Associativity 88
Automorphism 170
Automorphism, code 275
Bandelow, Christoph 7
Base (of wreath product) 195
Basic move 69 79 81
Basic move, Skewb 253
Basic moves 78
Basic moves of the cube 8
Basic moves, Pyraminx 259
Basis 133
Bierce, Ambrose 2 181
Bijection 18
Binary code 274
Binary operation 83
Block design 279
Boolean addition 4
Boolean algebra 5
Boolean multiplication 4
Boolean value 1
Bryan, Jerry 100 149
Campanology 119
Cancellation law 89
Cardinality 7
Carroll, Lewis 13 43
Cartesian product 16
Catalog 294
Catalog of Masterball moves 292
Cauchy's theorem 93
Cauchy, Augustin 94
Cayley graph 146
Cayley, Arthur 20 146
Center 97
centralizer 114
Characteristic of a field 237
Characteristic polynomial 133
Check matrix 275
Chip firing games 127
Churchill, Winston 285
Class equation for groups 117
Clean moves 287 294
Code 274
Codeword 274
Codimension 133
Cofactor 25
Coloring 65
Combination 33
Commutative 91
Commutator 103
Commutator subgroup 104
Commutator subgroup of the cube group 228
Complement 192
Complete machine 128
composition 18
Conclusion 5
Conjugacy class 108
conjugate 105
Conjugation 112
Connected 144
Connective 1
Conservation of total flips 224
Conservation of total twists 224
Constant 6
Continuum Hypothesis 205
Conway, John 280
Corner 3-cycles 288
Corner orientations 221
Coset representative 118
Countable 18
Cross move 246
Cycle decomposition 50
Cycle structure 50
Cyclic 94
Cyclic code 275
Cyclic groups 85 209
Cyclic permutation 49
De Morgan's laws 5 10
De Morgan, A. 5 31
Decision algorithm 200
Degree 144
Dehn, Max 204
Derived series 104
Determinant 25
Diagonal entries 23
Diagonal matrix 23
Diameter 145
Digraph 144
Dihedral group 86 103 209
DIMENSION 133
Dimino's Algorithm 119
Direct product 16 184
Disjoint 10
Distance 145
Distance function 157
Dodecads 278
dodecahedron 78
Duad 163
Dyson, Freeman 83 247 298
Echelon form, row reduced 135
EDGE 143 144
Edge 3-cycle 288
Edge orientations 222
Eigenvalue 133
Eigenvector 133
Elementary matrix 132
Elementary row operation 134
Elements 7
Embed 170
Empty set 8
Equal sets 9
Equatorial 65
Euler's phi function 14
Even permutation 39
Existential quantifier 4
Fabel, K. 98
Face degree 155
Face turn metric 148
Facet 65
Feynmann, Richard 110
Fibonacci polynomial 131
Field 236
Field extension 239
Field isomorphism 236
Finite field 237
Finite-state machine 127
First fundamental cube theorem 186
First isomorphism theorem 182
fishing 286 291
Fractional linear transformation 241
Free group 201
Function 13
Galois' last dream 272
Galois, E. 91 105 143 182
Gardner, M. 7
Gauss Elimination Game 134
Gaussian elimination 134
General linear group of order 2 241
Generalized symmetric group 194
Generating matrix 274
Generating polynomial 107
Generator polynomial for code 275
Generators 92 207
God's algorithm 149 202
Golay code 276
Golay, Marcel 277
Gold — Turner theorem 253
Gordan game 94
Graph 143
Graph, directed 144
Graph, simple 143
Group 89
Group operation 84
Group, finitely presented 207
Hadamard conjecture 281
Hadamard determinant bound 281
Hadamard Jacques 281
Hadamard matrix 281
Hamilton, William R. 84 150
Hamiltonian circuit 150
Hockeypuck puzzle 63
Hoelder, Otto 175 181
Hoey, Dan 215
Hofstadter, Douglas 269
Holmes, Sherlock 7
Homomorphism 168
Homotopy group 152
Homotopy group of Square 1 263
Homotopy group of the 15 Puzzle 152
Icosahedral group 156
IDA 291
Identity 89
Identity matrix 23
Illegal Rubik's Cube group 196
Illegal Square 1 group 264
Image 168
INDEX 97
Information space 274
Injective 18
Inner automorphism 175
Inverse 89
Inverse function 20
Inverse matrix 24
Irreducible polynomial 239
ISBN code 278
Isometry 157
Isomorphism 170
Iterative deepening A* 291
Jordan, Camille 105 170
Kernel 178
Klein 4-group 209 249
Kociemba, Herbert 290
Lagrange's theorem 118
Langlands, Robert 251
Laplace cofactor expansion 25
Large 65
Latitudinal line 65
Laws of negation 5 10
Layer method 286
Left action 111
Left coset 115
Left equivalent 283
Left multiplication 112
Length 39 225
Length (of word) 201
Length, code 274
Lights Out 123 124 126
Lights Out, Cube 127
Lights Out, Deluxe 126
Lights Out, Keychain 126 141
Lights Out, solved 130
Linear fractional transformation 241
Logical argument 5
Longitudinal line 65
Longridge, Mark 191 296
Lower triangular entries 23
Loyd, Sam 62
Machine, complete 128
Machine, finite state 128
Machine, Mealy 128
Machine, Merlin's 128
Machine, Rubik's Cube 128
MAP 13
Masterball 64
Mathieu group 270
Mathieu groups 273 277
Mathieu, Emile 270
Matrix 22
Matrix, history 20
Matrix, identity 23
Matrix, monomial 23
Matrix, permutation 23
Matrix, square 22
Mealy machine 127
Meffert, Uwe 68
Megaminx 78
Merlin's Machine 128
Merlin's Magic 123 125
middle 65
Middle slice 286
Minimum distance 275
Minor 25
Moebius transformations 241 271
Moebius, August 241
Moebius-superflip game 76
Monge, Gaspard 270
Mongean shuffie 270
Monomial matrix 23 194 275
Move 66
Neighboring 78
Neighboring vertices 144
Next state function 127
Non-singular matrix 25
NonAbelian 91
Noncommutative 91
Nonslice-superflip game 76
normal 178
Nullity 135
Octahedral group 156
Odd permutation 39
One-to-one 18
Onto 18
Operation 88
Orbit 113
Orbix 125 137
Order 42 93
Orientation preserving 157
Orientations 219
Orthogonal group 159
Outer automorphism 175
Output function 127
Paley, Raymond 282
Parity 224 252
Parity check matrix 275
Partial function 128
Partition 10
Pascal, Blaise 35
Path 144 152
Path, composition 152
Path, inverse 152
Path, simple 152
Pentad 163
Permutation 37
Permutation group 92
Permutation matrix 23 44
Plain Bob Minimus 119
Platonic groups 156
Poincare polynomial 201
polar 65
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