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Àâòîðèçàöèÿ |
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Ïîèñê ïî óêàçàòåëÿì |
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Ballard D.H., Brown C.M. — Computer vision |
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Ïðåäìåòíûé óêàçàòåëü |
Fourier, filtering 65
Fourier, transform 24—30 490—492
Frame, problem 395 444
Frame, system theory 334—335
Frenet frame and formulae 276
Function, image 18—19
Function, Logic 385
Function, Skolcm 387
G — Hough algorithm 128
Gamma, film 45
Gaussian sphere 101 270
Generalized, clipping 284
Generalized, cone 274—280
Generalized, cylinder (see Generalized cone)
Generalized, image 6 14 320
Generalized, matching to data 278 372—375
Geodesic tesselation 271 493
Geometric, matching 354
Geometric, operations in location networks 336
Geometric, relations and propositions 332
Geometric, representations 8 227—311
Geometric, structures and matching 354
Geometric, transformations 477—481
Geometry theorem prover 322
Gestalt psychology 116
Goal achievement 319 346—347 438—439
Goodness of fit 273
Gradient use in Hough algorithm 124
Gradient, edge operator 76—80
Gradient, space 95 301
Gradient, techniques 355
Gradient, texture 168 189—193
Grammar on pyramid 179
Grammar, ambiguous 172
Grammar, array 178—181
Grammar, shape 173—174
Grammar, stochastic 172
Grammar, texture 172—181
Grammar, tree 175—178
Graph 131
Graph, adjacency for regions 159
Graph, algorithms, complexity 359
Graph, association 358 365—369
Graph, dual 159
Graph, isomorphism 357—359 364
Graph, matching 355
Graph, r-connected component 369 380
Gray level 18 23 35
Gray level, dependence matrices for texture 186—188
Grazing incidence 111
HAD carve 44
Heart volume 273
Heterarchical control 341—346 499
Heuristic search, boundaries 131—133
Heuristic search, dynamic programming 143
Heuristic search, region growing 157
hierarchical (see also Pyramid)
Hierarchical, abstractions 505
Hierarchical, control 341—346
Hierarchical, textures 170
High-level, models 317
High-level, motion detection 196—199
High-level, vision 2—6
Hill-climbing and matching 355
histogram 70
Histogram, colorspace 153—155
Histogram, equalization and transformation 70
Histogram, splitting for thresholds 152
Homogeneous, coordinatesystem 467
Homogeneous, regions 150
Homogeneous, texture 188
Hough algorithm 123—131
Hough algorithm, generalized 128—131
Hough algorithm, gradient 76—80
Hough algorithm, Kirsch 79
Hough algorithm, Laplacian 76—79
Hough algorithm, operator 64 75—88
Hough algorithm, performance 77 83—84
Hough algorithm, refinements 124
Hough algorithm, relaxation 85—88
Hough algorithm, representation for surfaces 266
Hough algorithm, strength in evaluation function 133
Hough algorithm, templates 79 3
Hough algorithm, thresholding 80
Hough algorithm, vanishing points 191
Human body for motion understanding 214—219
Hungry monkey planning problem 445
Hypotheses 343 384 422
Hypotheses, active knowledge 431
Hypothetical worlds 432 440
Iconic structures aad matching 353
icosahedron 492
IHS color basis 33
Image (see also Imaging)
Image, aerial 1 335
Image, CAT 1 56—59
Image, connectivity 36
Image, digital 35—42
Image, digitizers 45
Image, distance on raster 36
Image, edges 75—88
Image, ERTSorLANDSAT 46
Image, formation 17
Image, function 18—19
Image, generalized 6 14 320
Image, histogram 70
Image, intrinsic 7 14 63
Image, irradiance 23 73
Image, orthicon 47
Image, plane 19
Image, processing 2 17 25
Image, range 52—56 64 88
Image, sampling 18 35
Image, scquencc understanding 207—222
Image, segmented 7
Image, ultrasound 54
Image, variance 69
Imaging, active 14
Imaging, deviccs 42—59
Imaging, geometry 19—21
Imaging, light stripe 22
Imaging, model 17—42
Imaging, monocular and binocular 19—22
Imaging, stereo 20—22 52—54 88—93 98
Inconsistent labeling 410 (see also Labeling)
Indexing property of semantic nets 324
Inequalities in linear programming 422 427
Inference 314 319—321 383
Inference in semantic nets 327
Inference syllogistic 321
Inference systems, formal and informal 390
Inference, bottom-up and top-down 392
Inference, extended 315 319 322 383 395
Inference, rules of 388
Infinity, point at 20
Informal inference system 390
Inheritance of properties in knowledge representation 330 335
Inhibitory local evidence in line drawings 295
Intensional concepts in knowledge representation 328
Interaction graph for dynamic programming 143
Interest operator 69 208
Interior operator 282
Interpolation 489—490
Interpretation, matching 352
Interpretation, region-growing 160—164
Interpreter, production system 398—399
Interpreter, semantic net 326 339
Intersection of strip trees 244
Interval, sampling 35
Intrinsic, image 7 14 63
| Intrinsic, parameters 63
Inverse, perspective (see Projection)
Inverse, relations 331
Irradiance, image 23 73
Isomorphism, graph and subgraph 357—359 364
Iterative region merging with semantics 163
Job queue 502—504
Knowledge representation, analogical and propositional 9 314 319—322
Knowledge, base 317 318—323
Knowledge, chunking 334
Knowledge, engineering 407
Krf-tree 281 287
Labeling 296—301 408—420
Labeling, compatibilities 415
Labeling, consistent, inconsistent, optimal 408 410
Labeling, discrete 410—415
Labeling, interpretation 315 353 383 408
Labeling, lines 296—301
Labeling, scene 408—430
Labeling, tree search 412
Lambertian surfaces 94
LANDSAT imagery 46
Laplacian operator 76—79
Laser rangefindcrs 54 (see also Image range)
Learning 315
Least-squared error fitting 484—488
Legendre polynomial 272
Light, fiux 22
Light, stripe imaging 22
Light, structured 52—54
Line, detection. Hough algorithm 123
Line, drawing understanding 265 291—307
Line, drawings for motion understanding 220—222
Line, equation 475
Line, fitting 484—487
Line, labeling 296—301
Line, labeling by relaxation 416—421 428
Line, representations 474—476
Line, segment 232
Line, transformation 480
Linear programming for relaxation 420—430
Linear, structure matching 378—380
Linear, transformation 473
Linking edges (see Edge linking)
Local evidence in line drawings 294
Location networks 335—340
Logarithmic filtering 73
Logic (see Predicate logic)
Long-term memory 400
Low-level, motion detection 196
Low-level, vision 3—6
Manhattan mrtric 36
Mass properties 285
Matched filtering and Hough algorithm 124
Matching 315 352 398
Matching, blocks world structures 370—372
Matching, clique-finding 366—369 375
Matching, complexity 359
Matching, examples 369—380
Matching, expectation-driven 353
Matching, generalized cylinders 372—375
Matching, geometric structures 354
Matching, graphs 355
Matching, iconic structures 353
Matching, knowledge representation 319
Matching, line drawings to primitives 293
Matching, linear structures 378—380
Matching, metrical in line drawing understanding 294
Matching, metrics 360—362 375 378
Matching, nondeterministic algorithm 359
Matching, optic Row 208
Matching, optimization 354
Matching, pattern (see Pattern matching
Matching, relational structures 353 355 365—372
Matching, rules in production system 399—400
Matching, templates and springs 360—362
Matching, topological, for line drawings 293
Matrix algebra 471—474
Matte reflectivity 23
Maximal clique 366
Medial axis transform 252—253
Membership array for region 248
Memory, long-term and short-term 400
Merging, branches for backtracking improvement 364
Merging, curve segmentation 233
Merging, regions 155—160
Message-passing (see Modules and messages)
Metric, distance on raster 36
Metric, matching 360—362 375 378
Minimum, cost search for boundaries 132
Minimum, spanning tree for clustering 217
Model in knowledge representation 9 317
Model, analogical and propositional 319
Model, human body for motion 217—219
Model-driven control 342
Modules and messages 300—502
Modus Ponens and Modus Tollens 388
Moment of inertia 255 286 473 484
Monocular imaging (see Imaging)
Motion 195 (see also Optic flow)
Motion, adjacency and collision detection 201
Motion, body model 214—219
Motion, common in sequence 199 208
Motion, consistent match 199
Motion, continuity 197
Motion, depth 201
Motion, human body 214—219
Motion, image sequences 207—222
Motion, maximum velocity 198
Motion, modal sensor 453—459
Motion, moving light displays 214—217
Motion, observer 206
Motion, resolution images 100 110
Motion, rigid bodies 197 210—214
Motion, surface orientation and edge detection 202
Multi-dimensional histograms 153—155
Nearest-neighbor dusMring 183
Network, interpreter 326
Network, representation 391 (see also Semantic nets)
Newton — Raphson 493
Node types in semantic nets 324—329
Noise 65
Nondausal form 385—387 (see also Predicate logic)
Nondeterministk algorithms 359
Nonrigid, body motion understanding 214—217
Nonrigid, solids 264
Nonstandard, control structures 499—507 (see also Control)
Nonstandard, inference (see Extended inference)
Normalized correlation 68—70
NP-completeness 359
NTSC. 34
Occluding, contour 101
Occluding, line label 296
Oct-tree 281 287
Office scene understanding 453—459
Operator (see Edge Interest Closure Planning etc.)
Opponent processes 33
Optic flow 65 102—105 196 199—206
Optical system analysis 23
Optimal labeling 410
Optimization, linear programming 424—425
Optimization, matching 354
Origami world 300
Orthicon, image 47
Orthographic projection (see Projection)
Parallel, computation 64 341 360
Parallel, iterative refinement in graph matching 358 378
Parallel-iterative relaxation 64 412
Parameter, optimization as matching 354
Parameter, space 123
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