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Phillips L. — Game Programming Tricks of the Trade
Phillips L. — Game Programming Tricks of the Trade



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Название: Game Programming Tricks of the Trade

Автор: Phillips L.

Аннотация:

Tired of looking for a game programming book that goes beyond simply talking about concepts and teaches you how to actually implement them? Well, look no further because Game Programming Tricks of the Trade gives you what you are looking for and more!

Game Programming Tricks of the Trade is a compilation of articles all related to game programming. It takes the extra step that other books do not. Going beyond dry text that simply talks about game programming topics, each chapter instructs you on how to implement the concepts. And so no one is left out, the implementations are a combination of OpenGL and DirectX—something for everyone! Want more? There is even a chapter on creating a complete game in Assembly Language. How many other books offer you this?

You’ll find something in each chapter that relates to your game programming projects. Put down those other books that refuse to take the extra step. With Game Programming Tricks of the Trade, you get the inside track on game programming!


Язык: en

Рубрика: Computer science/

Статус предметного указателя: Неизвестно

ed2k: ed2k stats

Год издания: 2002

Количество страниц: 1016

Добавлена в каталог: 18.10.2010

Операции: Положить на полку | Скопировать ссылку для форума | Скопировать ID
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