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Maillet S.M., Sharaiha, Y.M. — Binary Digital Image Processing: A Discrete Approach
Maillet S.M., Sharaiha, Y.M. — Binary Digital Image Processing: A Discrete Approach



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Название: Binary Digital Image Processing: A Discrete Approach

Авторы: Maillet S.M., Sharaiha, Y.M.

Аннотация:

This book is aimed at faculty, postgraduate students and industry specialists. It is both a text reference and a textbook that reviews and analyses the research output in this field of binary image processing. It is aimed at both advanced researchers as well as educating the novice to this area. The theoretical part of this book includes the basic principles required for binary digital image analysis. The practical part which will take an algorithmic approach addresses problems which find applications beyond binary digital line image processing.
The book first outlines the theoretical framework underpinning the study of digital image processing with particular reference to those needed for line image processing. The theoretical tools in the first part of the book set the stage for the second and third parts, where low-level binary image processing is addressed and then intermediate level processing of binary line images is studied. The book concludes with some practical applications of this work by reviewing some industrial and software applications (engineering drawing storage and primitive extraction, fingerprint compression).


Язык: en

Рубрика: Технология/

Статус предметного указателя: Готов указатель с номерами страниц

ed2k: ed2k stats

Год издания: 2000

Количество страниц: 251

Добавлена в каталог: 16.11.2009

Операции: Положить на полку | Скопировать ссылку для форума | Скопировать ID
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Предметный указатель
$k_{a}$      101
$k_{b}$      101
$k_{c}$      101
$T_{i}$ transform      51
Aliasing      108 119
Aliasing in a graph      78
Aliasing, length      80
Aliasing, number of      78
Aliasing, weight      80 214
Area of a polygon      192
Background      11 98
Base segment      204
Beautifying step      216
Blum's ribbon      202
Blum's skeleton      202 206
Border      10 98
Boundary, encoding      see "Compression"
Bucket      90 149
CCP      see "Chord property compact"
Ceiling function $(\lceil.\rceil)$      14
Cellular image      111
Centre of maximal disc      see "Disc maximal"
Chain      81
Chain-code      38 183
Chord property      40 120 220
Chord property, 16-compact chord property      54
Chord property, compact chord property      43 75
Chord property, relaxed      221
Chord property, Rosenfeld's      41
Chord property, Rosenfeld's chord property      75
Chord property, strong chord property      49
Closing      186
Compression      223
Compression, boundary encoding      135
Compression, JBIG      136
Compression, run length encoding (RLE)      133
Compression, white block skipping (WBS)      131
Connected component      6 82
Connected component, bounded      7
Connected component, centre      84 193
Connected component, centroid      194
Connected component, compactness      195
Connected component, diameter      84 193
Connected component, eccentricity      84 193
Connected component, labelling      173
Connected component, moment      194
Connected component, radius      84 193
Connected component, saturation      195
Connected component, simple      7
Connected component, skewness      194
Connected component, x-histogram      196
Connected component, y-histogram      196
Connectivity      see "Neighbourhood"
Connectivity number $(\mathcal{C}_{8})$      189
Contour, curvature      197
Contour, processing      158
Contour, smoothing      182
Convex hull, continuous      57
Convex hull, discrete      62—65
Convexity      56
Convexity, $\varepsilon$-convexity      67
Convexity, 4-convexity      60
Convexity, 8-convexity      60
Convexity, cellular convexity      58
Convexity, compatibility      65
Convexity, continuous convexity      56
Convexity, equivalence      61
Convexity, L-convexity      60
Convexity, T-convexity      60
cp      see "Chord property"
Crossing number $(\chi_{4})$      189
Curvature      68
Curvature, continuous curvature      68
Curvature, discrete curvature      69 197
Curvature, k-order curvature      69
CYCLE      see "Graph cycle"
Data, compression      105 131—137
Data, storage      105
Digital arc      6 102
Digital arc, cardinality      6
Digital arc, chain-code      38
Digital arc, length      13
Digital circle      71
Digital circle, 4-neighbourhood      72
Digital circle, 8-neighbourhood      71
Digital circle, curvature      73
Digital closed curve      7
Digital line image      151 164 211—221 223
Digital orthogonality      75
Digital parallelism      75
Digital set      10
Digital set, border      see "Border"
Digital set, cardinality      58
Digital straight segment      36
Digital straight segment, cellular      49
Digital straight segment, chain-code      39 40 102
Digital straight segment, chord property      see "Chord property"
Digital straight segment, parametrisation      45 47
Digital straight segment, upper and lower bounds      44 47 123
Digital topology      3 6
Digitisation, box      48 58 66
Digitisation, grid-intersect quantisation      37 71
Digitisation, object boundary quantisation      121
Digitisation, sampling step      67 106 107 189
Digitisation, semi-open tile quantisation      111
Digitisation, set      37
Digitisation, square-box quantisation      48 72 110
Dilation      185
Disc      14—23 99
Disc, 4-disc $(\Delta_{4})$      17
Disc, 6-disc $(\Delta_{6})$      14
Disc, 8-disc $(\Delta_{8})$      18
Disc, bitangent      203
Disc, chamfer $(\Delta_{a,b,c...})$      23 33
Disc, Euclidean$(\Delta_{E})$      33
Disc, hexagonal $(\Delta_{hex})$      20
Disc, knight-disc $(\Delta_{knight})$      19
Disc, maximal      141 202 206 229 230
Disc, octagonal $(\Delta_{oct})$      21
Distance      12—34 99
Distance, $d_{4}$      16 18
Distance, $d_{6}$      14
Distance, $d_{8}$      17 18
Distance, $d_{a,b,c,...}$      see "Chamfer"
Distance, $d_{knight}$      18
Distance, $d_{pq}$      53
Distance, chamfer      21 22 25 142
Distance, Chessboard      see "$d_{8}$"
Distance, city-block      see "$d_{4}$"
Distance, compatibility      26 170
Distance, conditions      12 22 23 25
Distance, Diamond      see "$d_{8}$"
Distance, Euclidean $(d_{E})$      16 153
Distance, hexagonal $(d_{hex})$      19
Distance, Manhattan      see "$d_{4}$"
Distance, map      139 140 155 169 214 230
Distance, map, constrained      167
Distance, mask      143 155
Distance, octagonal $(d_{oct})$      21
Distance, super knight's      19
Distance, transform      214
Distance, transformation      140 206
Distance, transformation, Euclidean      153
Domain      47 74 106
Domain, GIQ      119
Domain, OBQ      124
Domain, SBQ      114
Dt      see "Distance transformation"
EDT      see "Distance transformation"
Erosion      185
Error, approximation      27 170
Error, geometrical      32
Error, maximum      29 30
Error, parallel strip      218
Error, relative      27
Euler's number      189 190
Farey sequence      24 47
Fingerprint      227
Floor function $(\lfloor.\rfloor)$      14
foreground      11 98
Forest      82
Forward star of a vertex      78
Forward star, dynamic structure      129
Forward star, static structure      128
Freeman's code      38
GIQ      see "Digitisation"
Graph      78
Graph, adjacency matrix      79
Graph, analogies      96
Graph, arc in a graph      see "Arc"
Graph, complete      78
Graph, connected component      82
Graph, cycle      82
Graph, directed      78
Graph, grid graph      97
Graph, grid graph, complete      97
Graph, shortest path base graph      100
Graph, sparse      78 88 89 91 96
Graph, undirected      78
Graph, vertex in a graph      see "Vertex"
Graph, visibility graph      220
Grassfire Transform      204
Grid-intersect quantisation (GIQ)      see "Digitisation"
Hit or miss $(\circledast)$      210
Homotopic      201 213
JBIG      see "Compression"
Jordan's Theorem      7 8 10
Lattice      2 105 152
Line image      see "Digital line image"
Local width      204 211
Mathematical morphology      127 185—188 208—211
Medial Axis Transform (MAT)      203
Median filtering      181
Metric      see "Distance"
Minimum perimeter polygon (MPP)      63
Minimum weighted spanning tree      93 230
Minimum weighted spanning tree, algorithm      93—96
Minimum weighted spanning tree, algorithm, Kruskal's      94
Minimum weighted spanning tree, algorithm, Prim's      95
Minkowski algebra      186
Move      13
Move, a-move      22
Move, b-move      22
Move, c-move      22
Move, length      13 21—25 31 34
Neighbourhood      3—10 96 98
Neighbourhood, 12-neighbourhood $(N_{12})$      4
Neighbourhood, 16-neighbourhood $(N_{16})$      5
Neighbourhood, 3-neighbourhood $(N_{3})$      4
Neighbourhood, 4-neighbourhood $(N_{4})$      5 17
Neighbourhood, 6-neighbourhood $(N_{6})$      4
Neighbourhood, 8-neighbourhood $(N_{8})$      5 17
Neighbourhood, direct      3 5
Neighbourhood, duality      8—10
Neighbourhood, indirect      4 5
Neighbourhood, knight-neighbourhood $(N_{knight})$      5 18
Noise      180 221
Object boundary quantisation (OBQ)      see "Digitisation"
Object, area      191
Object, perimeter      191
OBQ      see "Digitisation"
OCR      195 200 228
Opening      186
Partitions      1
Path      81
Path, length      82
Path, weight      82
Pick's formula      191
Pixel      1
Pixel, background      11 98
Pixel, border      11 98
Pixel, foreground      11 98
Pixel, interior      11 98
Pixel, neighbour      see "Neighbourhood"
Polygonal approximation      217
Preimage      74 106
Preimage, GIQ      119
Preimage, OBQ      124
Preimage, SBQ      114
Quadtrees      see "Compression"
Quantisation      see "Digitisation"
Raster-to-vector      217
RLE      see "Compression"
Rounding function (round(.))      14
Sampling step      see "Digitisation"
Santalo's theorem      43
SBQ      see "Digitisation"
Scale factor      27 31
Semi-open tile quantisation      see "Digitisation"
Shape, characteristics      173
Shape, factor      188
Shape, segmentation      187
Shift operator      44
Shortest path      85 179 216 226
Shortest path, algorithm      85—93
Shortest path, algorithm, D'Esopo — Pape's      87
Shortest path, algorithm, Dial's      91 148
Shortest path, algorithm, Dijkstra's      89 148
Shortest path, algorithm, generic      85
Shortest path, algorithm, stopping rule      92
Shortest path, shortest path base graph (SPBG)      100
Shortest path, spanning tree      91
Skeleton      199 225
Skeleton, graph-thoeretic      214
Skeleton, model      201
Skeleton, model, Blum's      202
Skeleton, model, width      204
Skeleton, morphological      208
Skeletonisation      see "Thinning"
Smoothing      180
Square-box quantisation (SBQ)      see "Digitisation"
Straight segment      see "Digital straight
Symmetric axis transform (SAT)      203
Thinning      199 205
Thinning, algorithms      205—211
Thinning, morphological      210
TREE      82
Tree of minimum weight      see "Minimum weighted spanning tree"
Tree, length      82
Tree, root      82
Tree, shortest path spanning tree      91
Tree, weight      82
Upper-level, graph      190 213 225 226
Upper-level, structure      201 216 226
Vectorisation      217
Vectorisation, relaxed      221 225
Vertex      78
Vertex, adjacent      78
Vertex, forward star      see "Forward star of a vertex"
Vertex, number of      78
Vertex, predecessor      78
Vertex, successor      78
Visibility polygon      41 43 49 75 219
Voronoi, cell      140 158 168
Voronoi, diagram      151 165 168 205
Wave propagation      208
Wavefront      208
WBS      see "Compression"
Weighting scheme      214 225
Width line      211 224
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