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Evitts P. — A UML Pattern Language
Evitts P. — A UML Pattern Language

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Название: A UML Pattern Language

Автор: Evitts P.

Аннотация:

A UML Pattern Language pairs the software design pattern concept with the Unified Modeling Language (UML) to offer a tool set for software professionals practicing both system modeling and software development. This book provides: a collection of patterns in the domain of system modeling, including those that are useful to management, operations, and deployment teams, as well as to software developers; a survey of the development of patterns and the UML; a discussion of the underlying theory of the patterns and instructions for using the language; a thorough exploration of the design process and model-driven development. A UML Pattern Language recognizes that design and modeling have become equal partners with programming and coding in the enterprise of software development. Providing both an understanding of the work of design and the way patterns and the UML combine to facilitate design.


Язык: en

Рубрика: Computer science/

Статус предметного указателя: Готов указатель с номерами страниц

ed2k: ed2k stats

Год издания: 2000

Количество страниц: 300

Добавлена в каталог: 14.06.2007

Операции: Положить на полку | Скопировать ссылку для форума | Скопировать ID
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Предметный указатель
1.3 beta version, UML Specification      
A Pattern Language (Christopher Alexander)      
Abstraction dependency relationship      
Abstractions of systems, 2nd      
Active classes      
activity diagrams      
Actors, 2nd      
Actors, 2nd use-case diagrams      
Actors, 2nd, use-case diagrams, relationships      
Aggregations      
Aggregations compositions      
Aha reactions, 2nd      
Alexander, Christophe (A Pattern Language)      
Alexander, Christopher, 2nd      
Alexandrian software patterns, 2nd      
Appreciation of design moves      
Architecture, 2nd      
Architecture, 2nd, models      
Artifacts      
Artifacts of building patterns      
ASCII code      
ASCII code, displaying models      
AsIs models      
AsIs models, domains      
Association, structural relationships      
associations      
Associations, actors/use cases      
Associations, qualified      
Asynchronous messages      
Attributes, compositions to types      
Attributes, compositions to types, diagramming style      
Backplanes for textual information, 2nd      
BCE (Boundary-Control-Entity), 2nd      
Billboard packages      
Billboard packages, diagrams      
Bolz, Major Dick      
Booch Method      
Booch, Grady (Software Engineering with Ada)      
Booch, Grady, 2nd, 3rd      
Boundaries/seams of system components, 2nd      see “BCE (Boundary-Control-Entity) Boundary-Control-Entity”
Building diagrams      
building models      
Business domains, 2nd      
C++ patterns      
C++ patterns, idioms      
CASE (Computer Assisted Software Engineering)      
Class diagrams, 2nd      
Classes      
Classes, active      
Classes, many-to-many relationships      
Classes, origin of software patterns      
Client elements      
collaboration diagrams      
collaborations      
Common forces      
Common forces, diagramming style      
Communities of practice, 2nd      
component diagrams      
Components, 2nd, 3rd      
Components, 2nd, 3rd, documenting deployment      
Components, 2nd, 3rd, documenting deployment, maintaining UML-modeled system, 2nd      
Compositions      
Computer Assisted Software Engineering (CASE)      
Configuration Management      
Configuration-management models, 2nd      
Connection relationships, diagrams of models      
Constraints, 2nd      
Constructing code      
Containment relationships, diagrams of models      
context      
Context of paterns      
Contractual links      
Coplien, Jim      
CoplienForm pattern language      
CoplienForm patterns, 2nd      
CoplienForm patterns, 2nd, Patron      
Crises      
Dependency relationships, 2nd      
Dependency relationships, 2nd, abstraction      
Deployment diagrams      
Deployment models, 2nd      
Deployment models, 2nd, backplanes for textual information      
Deployment models, 2nd, concerns      
Deployment models, 2nd, icons for nodes      
Deployment models, 2nd, packages to handle versions      
Deployment models, 2nd, supporting future development and maintenance      
Deployment models, 2nd, whole components      
Deployment models, 2nd, whole components, maintaining UML-modeled system, 2nd      
Design domains      
Design, 2nd      
Design, 2nd, definition      
Design, 2nd, reflective      
Design, 2nd, reflective practitoners      
Design, 2nd, reflective, systems modeling, 2nd      
Developers      
Developers, key organizing ideas in quality development      
Developers, shift in vision      
Development of software      
Development of software, paradigms      
Deviation abstraction dependency relationship      
Diagramming style      
Diagramming style, attributes as compositions to types      
Diagramming style, common forces      
Diagramming style, providing focus      
Diagramming style, rationale      
Diagrams of models, 2nd      
Diagrams of models, 2nd, visual relationships      
Diagrams, 2nd      
Diagrams, 2nd, billboard packages      
Diagrams, 2nd, class      
Diagrams, 2nd, displaying models in ASCII code      
Diagrams, 2nd, dual associations      
Diagrams, 2nd, formatting      
Diagrams, 2nd, inheritance goes up      
Diagrams, 2nd, rotated text      
Diagrams, 2nd, standard      
Diagrams, 2nd, text workarounds      
Diagrams, 2nd, tombstone packages      
Diagrams, 2nd, tree routing      
Diagrams, 2nd, visual rule of Seven Plus or Minus Two      
Diagrams, 2nd,interaction      
Diagrams, 2nd,interaction, state, 2nd      
Diagrams, 2nd,use-case      
Diagrams, 2nd,use-case, actors      
Discussion      
Discussion, patterns      
Djykstra, Edgar      
documenting      
Documenting, deployment      
Documenting, deployment, whole components, 2nd      
Domain models, 2nd      
Domain models, 2nd, AsIs models      
Domain models, 2nd, essential actions      
Domain models, 2nd, essential vocabulary      
Domain models, 2nd, internal roles      
Domain models, 2nd, ToBe models      
Domain models, 2nd, user roles      
Domains, 2nd, 3rd, 4th      
Domains, 2nd, 3rd, 4th, business      
Domains, 2nd, 3rd, 4th, design      
Domains, 2nd, 3rd, 4th, technical      
Dual associations      
Dual associations, diagrams      
Dynamic models      
Dynamic models, messages      
Dynamic object types, 2nd      
D\#213Sousa, Desmond and Alan Wills (authors)      
D\#213Sousa, Desmond and Alan Wills (authors), Objects, Components... (Ch03)      
D\#213Souza, Desmond      
EcoopOopsla90, origin of software patterns      
EDIT NOTE      
EDIT NOTE, Delete name refs      
Enterprise architecture      
Essential models      
Events in context      
Events in context, products      
Extends dependency relationships      
Extends relationships, 2nd      
Extension mechanisms, 2nd      
Extension mechanisms, 2nd, constraints      
Extension mechanisms, 2nd, profiles      
Extension mechanisms, 2nd, stereotypes      
Extension mechanisms, 2nd, tagged values      
Few Panes pattern      
Final state, state diagrams      
Focus      
Focus, diagramming style      
Forces      
Forces, patterns      
Forces:system      
Formatting      
formatting, diagrams      
frameworks      
Frameworks, packagesof patterns      
GammaForm pattern language      
GammaForm patterns, 2nd      
Gang of Four, 2nd      
Gang of Four, 2nd, book on patterns      
Gang of Four, 2nd, GammaForm patterns      
generalization relationships      
generalizations      
Generalizations, actors      
Generative patterns      
Generative patterns, CoplienForm      
Generative patterns, CoplienForm, Patron, 2nd      
headlines      
history      
History, UML ()      
Icons, 2nd      
Idioms (C++ patterns)      
Idioms, pattern languages      
implementation diagrams      
Implementation models, 2nd      
Imports dependency relationships      
Includes dependency relationships, 2nd      
Includes relationships, 2nd      
Incremental development      
Incremental development, products      
Information technology      
Information technology, unification      
Inheritance goes up      
Inheritance goes up, diagrams      
Initial state, state diagrams      
interaction diagrams      
Interaction diagrams, activity      
Interaction diagrams, collaboration      
Interaction diagrams, component      
Interaction diagrams, deployment      
Interaction diagrams, implementation      
Interaction diagrams, sequence      
Interaction diagrams, state      
Interfaces      
Invariant tags      
Jacobson, Ivar, 2nd, 3rd      
Key players      
Key players, UML ()      
Knowledge workers      
Kuhn, Thomas (The Structure Of Scientific Revolutions), 2nd      
Levels, pattern languages      
Lines, 2nd      
Literate patterns, 2nd      
Local communities of practice      
Malone, Thomas, 2nd      
Manageable products, 2nd      
Many-to-many relationships, 2nd      
Mellor, Ward      
Messages      
Messages, lines      
Messages, typs      
Meta-model (UML)      
Meta-model (UML), packages      
Meta-model (UML), packages, subsystems, 2nd      
Metalanguages, 2nd      
Metamodels, 2nd      
Methodology      
METHODS      see “MSF (Microsoft Solution Framework) Microsoft Solution Framework”
MIT Sloan Management Review      
Model-based, 2nd      
Modeling      
Modeling idioms      
Modeling idioms, business domain constraints      
Modeling idioms, classes      
Modeling idioms, classes, many-to-many relationships, 2nd      
Modeling idioms, dynamic object types      
Modeling idioms, implementation or representation      
Modeling idioms, packages      
Modeling idioms, packages, system partitions/tiers, 2nd      
Modeling idioms, seams/boundaries of system components      
Modeling idioms, sizes capable of assimilation      
Modeling idioms, standard diagrams      
Modeling idioms, use-case driven models      
Modeling languages      
Modeling languages (standard)      
Modeling languages (standard), UML ()      
Modeling languages, compared to programming languages      
Modeling languages, perspectives      
Modeling languages, UML Specification      
Modeling languages, UML Specification, solutions, 2nd      
Modeling tools, 2nd      
Modeling, views      
Models, 2nd, 3rd      
Models, 2nd, 3rd, abstractions      
Models, 2nd, 3rd, architecture, 2nd      
Models, 2nd, 3rd, configuration-management      
Models, 2nd, 3rd, diagrams      
Models, 2nd, 3rd, diagrams, visual relationships      
Models, 2nd, 3rd, displaying in ASCII code      
Models, 2nd, 3rd, domain      
Models, 2nd, 3rd, domain, user roles, 2nd, 3rd, 4th      
Models, 2nd, 3rd, domains      
Models, 2nd, 3rd, dynamic      
Models, 2nd, 3rd, dynamic, messages      
Models, 2nd, 3rd, elements      
Models, 2nd, 3rd, elements, visibility, 2nd, 3rd      
Models, 2nd, 3rd, metamodels      
Models, 2nd, 3rd, packagesof views      
Models, 2nd, 3rd, perspectives      
Models, 2nd, 3rd, product      
Models, 2nd, 3rd, product, managing, 2nd      
Models, 2nd, 3rd, products      
Models, 2nd, 3rd, reasons for using      
Models, 2nd, 3rd, software deployment      
Models, 2nd, 3rd, software deployment, whole components, 2nd      
Models, 2nd, 3rd, solutions      
Models, 2nd, 3rd, structural      
Models, 2nd, 3rd, structural, relationships      
Models, 2nd, 3rd, types      
MSF (Microsoft Solution Framework)      
Names for paterns      
Nodes, 2nd      
Nodes, 2nd, documenting deployment      
Nodes, 2nd, documenting deployment, icons, 2nd      
Non-generative patterns, 2nd      
Non-generative patterns, 2nd, GammaForm      
Normal science      
notes      
Noun pattern      
Obejects      
Obejects, BCE (Boundary-Control-Entity)      
Object Management Group      
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