Авторизация
Поиск по указателям
deHaan J., deHaan P. — Learning ActionScript 2.0 for Macromedia Flash 8
Обсудите книгу на научном форуме
Нашли опечатку? Выделите ее мышкой и нажмите Ctrl+Enter
Название: Learning ActionScript 2.0 for Macromedia Flash 8
Авторы: deHaan J., deHaan P.
Аннотация: Powerful development and design tools require thorough and authoritative technical advice and documentation. When it comes to Macromedia Flash, no one is more authoritative than Macromedia Development and writing teams. Now their official documentation is available to you in printed book form. As you work, keep this guide by your side for ready access to valuable information on using Flash. We’ve designed it so that it’s easy to annotate as you progress.
Learning ActionScript 2.0 for Macromedia Flash 8 shows you how to write proper ActionScript syntax to create useful and interactive Flash applications. This book includes examples of object-oriented programming, and teaches you how to write custom classes for your Flash applications. Learning ActionScript 2.0 for Macromedia Flash 8 also includes numerous hands-on examples on how to apply expressive and interactive features to your files using ActionScript code, such as file upload, filter effects, scripted animation, and anti-alias text using the FlashType font rendering engine.
In Learning Actionscript 2.0 for Macromedia Flash 8, learn how to:
• Write proper ActionScript syntax using the fundamentals of the ActionScript language.
• Use object-oriented programming techniques to build Flash applications.
• Use ActionScript classes to add interactivity and expressive features to your Flash applications.
• Use best practices and coding conventions to optimize, structure, and write consistent ActionScript.
Язык:
Рубрика: Технология /
Статус предметного указателя: Готов указатель с номерами страниц
ed2k: ed2k stats
Год издания: 2005
Количество страниц: 864
Добавлена в каталог: 04.03.2007
Операции: Положить на полку |
Скопировать ссылку для форума | Скопировать ID
Предметный указатель
Output panel, displaying
Output panel, List Objects command
Output panel, List Variables command
Output panel, options
Packages
packages, about
packages, compared with classes
packages, defined
packages, importing
packages, naming
packages, working with 2nd
Parameters 2nd
parent movie clips
parentheses, checking for matching pairs
passwords and remote debugging
pausing (stepping through) code
PDF documentation, where to find
Performance
performance, and filters
performance, and frame rate
performance, bitmap caching
Pin Script option in the Actions panel
pinning a script
pinning scripts
pinning scripts, defined
pinning scripts, on the Timeline
playing movie clips
POINTER [See cursors]
policy files [See also security]
policy files, defined
policy files, must be named crossdomain.xml
Polymorphism
polymorphism, about
polymorphism, using
post colon syntax, defined
prefixes, super
primitive data type (data value)
progress bar
progress bar, and drawing API
progress bar, creating with code
progress bar, for data loading
progressive JPEG image, defined
projectors, executing applications from
Properties
Properties tab, Debugger
Properties, defined
properties, initializing at runtime
properties, of movie clips
properties, of objects, accessing
properties, private
properties, public
properties, static
publish settings
publish settings, ActionScript
publish settings, choosing Flash Player version
publish settings, modifying
publish settings, modifying the classpath
punctuation balance, checking for
quotation marks, in strings
registration point, and loaded images
Relational operators
relative paths
Remote
remote, debugging
remote, files, communicating with
remote, sites, continuous connection
Removing
removing, loaded SWF files
removing, movie clips
repeating actions, using loops
Reserved words [See also keywords]
reserved words, about
reserved words, built-in class names
reserved words, future reserved words
reserved words, listed
reserved words, other recommendations
resources, additional
Return statement
runtime data binding
runtime data binding, about
runtime data binding, creating a two-way binding
runtime data binding, with CheckBox
runtime, defined
sample files, about
scale-9 [See 9-slice scaling]
scale-9, about
Scope
scope, about
scope, best practices
scope, in classes
scope, this keyword
Script Assist mode
Script Assist mode, about
Script Assist mode, defined
Script navigator
Script pane
Script pane, buttons above
Script pane, defined
Script window
Script window, about 2nd
Script window, about breakpoints XML file
Script window, coding in
Script window, defined
Script window, menu options
scripted animation
scripted animation, about
scripted animation, and blur filter
scripted animation, and filters
scripted animation, and Tween class
scripted animation, brightness tween
scripted animation, creating a progress bar
scripted animation, drawing API
scripted animation, moving images
scripted animation, moving objects
scripted animation, panning images
scripted animation, Tween and TransitionManager classes
Scripts
scripts, about events
scripts, clip events
scripts, correcting text display problems
scripts, debugging
scripts, frame scripts
scripts, importing and exporting
scripts, keyboard events
scripts, keyboard shortcuts for pinned scripts
scripts, organizing code
scripts, pinning in place
scripts, porting to Flash Player 7
scripts, testing
scripts, where to write
scripts, writing to handle events
Scrolling
scrolling, and bitmap caching
scrolling, text
scrollRect property
Security
security, and policy files
security, and porting scripts to Flash Player 7 2nd 3rd
security, cross-domain
security, data access across domains
security, Flash Player compatibility
security, loadPolicyFile 2nd
sending information
sending information, in XML format
sending information, to remote files
sending information, URL-encoded format
sending information, via TCP/IP
server-side scripts
server-side scripts, creating
server-side scripts, languages
server-side scripts, XML format
servers, opening continuous connection
setInterval
setInterval, and frame rate
setInterval, using
setRGB method
setter methods
setter methods, about
setter methods, using
sharing fonts
sharing fonts, about
single-quote character, in strings 2nd
Singleton Design Pattern
slash syntax
slash syntax, about
slash syntax, not supported in ActionScript 2.0
slash syntax, using
Socket connections
socket connections, about
socket connections, sample script
Sounds [See also external media]
sounds, attaching to Timeline
sounds, balance control
sounds, controlling
special characters
Stage, attaching symbols to the
statements
statements, about
statements, compound 2nd
statements, conditional 2nd
statements, defined 2nd
statements, for
statements, guidelines for writing
statements, if
statements, if..else
statements, if..else if
statements, importing
statements, switch
statements, trace statements
statements, try..catch..finally 2nd
statements, while and do while
statements, with 2nd [See class members]
Static text
stepping through lines of code
stopping movie clips
strict data typing
String class
String class, about 2nd
String class, and substr() and substring() methods
String class, charAt() method
String class, concat() method
String class, length property 2nd
String class, split() method
String class, toLowerCase() and toUpperCase() methods
String class, toString() method
string literal
strings
Strings panel
strings, about
strings, analyzing
Strings, comparing
strings, comparing to other data types
strings, converting and concatenating
strings, converting case
strings, creating
strings, creating an array of substrings
strings, defined 2nd
strings, determining length
strings, examining characters
strings, finding character position
strings, finding substring
strings, forcing type comparisons
strings, looping over
strings, returning substrings
strings, using
stroke styles
strokes
strokes, setting parameters
strokes, setting styles
strong typing 2nd
style sheets [See cascading style sheets]
Styles
styles, line
styles, stroke and caps
subclasses
subclasses, about
subclasses, creating for movie clips
subclasses, example
subclasses, writing
super prefix
superclass
Surfaces
surfaces, bitmap caching
surfaces, defined
SWF files [See also movie clips]
SWF files, controlling in Flash Player
SWF files, creating sound controls
SWF files, embedding in text fields
SWF files, jumping to frame or scene
SWF files, loading and unloading
SWF files, loading into movie clips
SWF files, maintaining original size
SWF files, passing information between
SWF files, placing on Web page
SWF files, scaling to Flash Player
switch statements
switch statements, conventions
switch statements, using
Syntax
syntax color options, setting in the Actions panel
syntax, case sensitivity
syntax, checking
syntax, slash
system
system, event, defined
system, requirements, for ActionScript 2.0
tab character
Tab key, and Test Movie
target path
target path, and dot syntax
target path, and nested instances
target path, and targeting an instance
target path, defined
target path, inserting 2nd
target path, using
target path, using button
targeting
targeting, and scope
targeting, loaded content
TCP/IP connection
TCP/IP connection, sending information
TCP/IP connection, with XMLSocket object
terminology, ActionScript
Test Movie
Test Movie, and keyboard controls
Test Movie, and Unicode
Testing [See debugging]
text [See also text fields]
text components
text fields [See also TextField class TextFormat and
text fields, about
text fields, and HTML text
text fields, applying cascading style sheets
text fields, avoiding variable name conflicts
text fields, changing dimensions
text fields, changing position
text fields, controlling embedded media
text fields, creating dynamically at runtime 2nd
text fields, default properties
text fields, defined
Реклама