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deHaan J., deHaan P. — Learning ActionScript 2.0 for Macromedia Flash 8
deHaan J., deHaan P. — Learning ActionScript 2.0 for Macromedia Flash 8



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Название: Learning ActionScript 2.0 for Macromedia Flash 8

Авторы: deHaan J., deHaan P.

Аннотация:

Powerful development and design tools require thorough and authoritative technical advice and documentation. When it comes to Macromedia Flash, no one is more authoritative than Macromedia Development and writing teams. Now their official documentation is available to you in printed book form. As you work, keep this guide by your side for ready access to valuable information on using Flash. We’ve designed it so that it’s easy to annotate as you progress.

Learning ActionScript 2.0 for Macromedia Flash 8 shows you how to write proper ActionScript syntax to create useful and interactive Flash applications. This book includes examples of object-oriented programming, and teaches you how to write custom classes for your Flash applications. Learning ActionScript 2.0 for Macromedia Flash 8 also includes numerous hands-on examples on how to apply expressive and interactive features to your files using ActionScript code, such as file upload, filter effects, scripted animation, and anti-alias text using the FlashType font rendering engine.

In Learning Actionscript 2.0 for Macromedia Flash 8, learn how to:
• Write proper ActionScript syntax using the fundamentals of the ActionScript language.
• Use object-oriented programming techniques to build Flash applications.
• Use ActionScript classes to add interactivity and expressive features to your Flash applications.
• Use best practices and coding conventions to optimize, structure, and write consistent ActionScript.


Язык: en

Рубрика: Технология/

Статус предметного указателя: Готов указатель с номерами страниц

ed2k: ed2k stats

Год издания: 2005

Количество страниц: 864

Добавлена в каталог: 04.03.2007

Операции: Положить на полку | Скопировать ссылку для форума | Скопировать ID
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Предметный указатель
IP addresses, policy files      
IP addresses, security      
JavaScript      
JavaScript, alert statement      
JavaScript, and ActionScript      
JavaScript, and Netscape      
JavaScript, international standard      
JavaScript, sending messages to      
JPEG files      
JPEG files, embedding in text fields      
JPEG files, loading into movie clips      2nd
jumping to a URL      
key codes, ASCII      
key codes, ASCII, function keys      
key codes, ASCII, getting      
key codes, ASCII, letter and number keys      
key codes, ASCII, numeric keypad      
key codes, ASCII, other keys      
Keyboard      
keyboard controls      
keyboard controls, and Test Movie      
keyboard controls, to activate movie clips      
keyboard, ASCII key code values      
keyboard, shortcuts for pinned scripts      
keypresses, capturing      
keywords      
keywords, about      
keywords, defined      
keywords, extends      
keywords, interface      
keywords, listed      
keywords, this      
keywords, using      
keywords, _root      
languages, using multiple in scripts      
Levels      
levels, identifying depth      
levels, loading      
line numbers in code, displaying      
line styles      
line styles, about      
line styles, alpha      
line styles, and drawing API      
line styles, capsStyle and jointStyle      
line styles, color      
line styles, miterLimit      
line styles, parameters      
line styles, pixelHinting      
line styles, scaling      
line styles, stroke and cap styles      
line styles, thickness      
lines      
Linkage      
Linkage Properties dialog box      2nd
linkage, coding conventions      
linkage, identifier      2nd
linking, movie clips      
List Objects command      
List Variables command      
listener objects      
listener objects, unregistering      
listener syntax      
literals, defined      
LiveDocs, about      
loaded data, checking for      
loaded SWF files      
loaded SWF files, identifying      
loaded SWF files, removing      
Loading      
loading data      
loading data, from server      
loading data, variables      
loading, displaying XML files      
loading, external media      
loadMovie() function      
loadVariables() function      
LoadVars class      
LoadVars class, checking HTTP status      
LoadVars class, loading variables from text file      
LoadVars class, using      
LoadVars class, using to display text      
LoadVars object, creating      
local variable, about      
Locale class      
Locale class, about      
Locale class, using      
looping statements      2nd
Loops      
loops, creating and ending      
loops, do..while      
loops, for      
loops, for..in      
loops, nested      
loops, using      
loops, while      
Macromedia Director, communicating with      
manipulating numbers      
masks      
masks, and alpha channel masking      
masks, and device fonts      
masks, scripting to create      
masks, strokes ignored      2nd
MediaPlayback component      
MediaPlayback component, using cue points with      
members (methods and properties)      
members (methods and properties), public, private, and static      
message box, displaying      
Metadata      
metadata, about      
metadata, using      
METHODS      
methods, about      2nd
methods, and arrays      
methods, asynchronous      
methods, compared with functions      
methods, defined      2nd
methods, for controlling movie clips      
methods, naming      
methods, of objects, calling      
methods, private      
methods, pubic      
methods, static      
methods, types of      
MIME format, standard      
MIME type      
mouse pointer      [See cursors]
mouse position, getting      
movie clips      [See also SWF files]
movie clips, activating with keyboard      
movie clips, adding parameters      
movie clips, adjusting color      
movie clips, and with statement      
movie clips, apply glow filter      
movie clips, assigning a custom class to      
movie clips, assigning button states to      
movie clips, attaching on() and onClipEvent() handlers      
movie clips, attaching to symbol on Stage      
movie clips, background      
movie clips, calling multiple methods      
movie clips, changing color and brightness      
movie clips, changing properties in Debugger      
movie clips, changing properties while playing      
movie clips, child, defined      
movie clips, controlling      
movie clips, creating an empty instance      
movie clips, creating at runtime      
movie clips, creating subclasses      
movie clips, data type      
movie clips, deleting      
movie clips, detecting collisions      
movie clips, determining depth of      
movie clips, determining next available depth      
movie clips, dragging      
movie clips, duplicating      
movie clips, embedding in text fields      
movie clips, fading with code      
movie clips, filters property      
movie clips, functions      
movie clips, initializing properties at runtime      
movie clips, instance name, defined      
movie clips, invoking methods      
movie clips, listing objects      
movie clips, listing variables      
movie clips, loading MP3 files into      
movie clips, loading SWF files and JPEG files into      
movie clips, looping through children      
movie clips, managing depth      
movie clips, methods and functions compared      
movie clips, methods, listed      
movie clips, methods, using to draw shapes      
movie clips, nested, defined      
movie clips, parent, defined      
movie clips, properties      
movie clips, properties, initializing at runtime      
movie clips, removing      
movie clips, sharing      
movie clips, starting and stopping      
movie clips, targeting dynamically created      
movie clips, using as masks      
movie clips, _root property      
MovieClip class      
MovieClip class, adjusting the filters property      
MovieClip class, and scale9Grid property      
MovieClip class, blendMode property      
MovieClip class, drawing methods      
MovieClip class, filters property      
MovieClip data type, defined      
moviename_DoFSCommand function      
MP3 files      
MP3 files, creating a progress bar      
MP3 files, ID3 tags      
MP3 files, loading      2nd
MP3 files, loading into movie clips      
MP3 files, preloading      2nd
MP3 files, reading ID3 tags      
multidimensional arrays, about      
multiple languages, using in scripts      
named functions      
named functions, defined      
naming classes and objects, best practices      
naming conventions      
naming conventions, Booleans      
naming conventions, classes and objects      
naming conventions, functions and methods      
naming conventions, interfaces      
naming conventions, packages      2nd
naming conventions, variables      2nd
naming interfaces, best practices      
naming packages, best practices      
Navigation      
navigation, controlling      
navigation, jumping to frame or scene      
nested movie clips, defined      
Netscape, JavaScript methods supported      
NetStream class      
NetStream class, and onMetaData handler      
NetStream class, using onMetaData handler      
newline character      
nodes      
noise effect      
null data type      
numbers, manipulating with methods      
numeric keypad, ASCII key code values      
object code, defined      
object literal      
object properties      
object properties, assigning values to      
Object-Oriented Programming      [See OOP]
Objects      
objects, accessing properties      
objects, calling methods      
objects, coding standards      
objects, creating      2nd 3rd
objects, creating in Flash      
objects, data type      
objects, defined      
objects, fading out      
objects, looping through children of      
objects, organizing data in arrays      
old players, targeting      
on() and onClipEvent() handlers      
on() and onClipEvent() handlers, attaching to movie clips      
on() and onClipEvent() handlers, scope      
onEnterFrame, and frame rate      
online resources      
OOP      
OOP, about      2nd
OOP, and encapsulation      
OOP, and inheritance      
OOP, and interfaces      
OOP, and objects      
OOP, and polymorphism      
OOP, design      
OOP, instances and class members      
OOP, writing custom classes      
opaqueBackground property      
opaqueBackground property, defined      
opaqueBackground property, using      
operands      
operation order      
operator precedence and associativity      
Operators      
operators, about      
operators, additive      
operators, assignment      2nd
operators, associativity      
operators, bitwise logical      
operators, bitwise shift      
operators, combining with values      
operators, comparison      
operators, conditional      2nd 3rd
operators, defined      
operators, deprecated      
operators, dot and array access      
operators, equality      
operators, logical      2nd
operators, manipulating values      
operators, mathematical expressions      
operators, multiplicative      
operators, numeric      
operators, operands      
operators, postfix      
operators, precedence and associativity      
operators, relational      
operators, relational and equality      
operators, unary      
operators, using assignment      
operators, using in Flash      
operators, using with strings      
order of execution (operator)      
order of execution (operator), operator associativity      
order of execution (operator), operator precedence      
organizing scripts      
organizing scripts, ActionScript 1.0 and ActionScript 2.0      
organizing scripts, attaching to objects      
organizing scripts, coding conventions      
out-of-memory error      
Output panel      
Output panel, and trace statement      
Output panel, copying contents      
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