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deHaan J., deHaan P. — Learning ActionScript 2.0 for Macromedia Flash 8
deHaan J., deHaan P. — Learning ActionScript 2.0 for Macromedia Flash 8



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Название: Learning ActionScript 2.0 for Macromedia Flash 8

Авторы: deHaan J., deHaan P.

Аннотация:

Powerful development and design tools require thorough and authoritative technical advice and documentation. When it comes to Macromedia Flash, no one is more authoritative than Macromedia Development and writing teams. Now their official documentation is available to you in printed book form. As you work, keep this guide by your side for ready access to valuable information on using Flash. We’ve designed it so that it’s easy to annotate as you progress.

Learning ActionScript 2.0 for Macromedia Flash 8 shows you how to write proper ActionScript syntax to create useful and interactive Flash applications. This book includes examples of object-oriented programming, and teaches you how to write custom classes for your Flash applications. Learning ActionScript 2.0 for Macromedia Flash 8 also includes numerous hands-on examples on how to apply expressive and interactive features to your files using ActionScript code, such as file upload, filter effects, scripted animation, and anti-alias text using the FlashType font rendering engine.

In Learning Actionscript 2.0 for Macromedia Flash 8, learn how to:
• Write proper ActionScript syntax using the fundamentals of the ActionScript language.
• Use object-oriented programming techniques to build Flash applications.
• Use ActionScript classes to add interactivity and expressive features to your Flash applications.
• Use best practices and coding conventions to optimize, structure, and write consistent ActionScript.


Язык: en

Рубрика: Технология/

Статус предметного указателя: Готов указатель с номерами страниц

ed2k: ed2k stats

Год издания: 2005

Количество страниц: 864

Добавлена в каталог: 04.03.2007

Операции: Положить на полку | Скопировать ссылку для форума | Скопировать ID
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Предметный указатель
IP addresses, policy files      
IP addresses, security      
JavaScript      
JavaScript, alert statement      
JavaScript, and ActionScript      
JavaScript, and Netscape      
JavaScript, international standard      
JavaScript, sending messages to      
JPEG files      
JPEG files, embedding in text fields      
JPEG files, loading into movie clips      2nd
jumping to a URL      
key codes, ASCII      
key codes, ASCII, function keys      
key codes, ASCII, getting      
key codes, ASCII, letter and number keys      
key codes, ASCII, numeric keypad      
key codes, ASCII, other keys      
Keyboard      
keyboard controls      
keyboard controls, and Test Movie      
keyboard controls, to activate movie clips      
keyboard, ASCII key code values      
keyboard, shortcuts for pinned scripts      
keypresses, capturing      
keywords      
keywords, about      
keywords, defined      
keywords, extends      
keywords, interface      
keywords, listed      
keywords, this      
keywords, using      
keywords, _root      
languages, using multiple in scripts      
Levels      
levels, identifying depth      
levels, loading      
line numbers in code, displaying      
line styles      
line styles, about      
line styles, alpha      
line styles, and drawing API      
line styles, capsStyle and jointStyle      
line styles, color      
line styles, miterLimit      
line styles, parameters      
line styles, pixelHinting      
line styles, scaling      
line styles, stroke and cap styles      
line styles, thickness      
lines      
Linkage      
Linkage Properties dialog box      2nd
linkage, coding conventions      
linkage, identifier      2nd
linking, movie clips      
List Objects command      
List Variables command      
listener objects      
listener objects, unregistering      
listener syntax      
literals, defined      
LiveDocs, about      
loaded data, checking for      
loaded SWF files      
loaded SWF files, identifying      
loaded SWF files, removing      
Loading      
loading data      
loading data, from server      
loading data, variables      
loading, displaying XML files      
loading, external media
loadMovie() function      
loadVariables() function      
LoadVars class
LoadVars class, checking HTTP status
LoadVars class, loading variables from text file
LoadVars class, using
LoadVars class, using to display text      
LoadVars object, creating      
local variable, about      
Locale class      
Locale class, about
Locale class, using      
looping statements      2nd
Loops      
loops, creating and ending      
loops, do..while      
loops, for      
loops, for..in      
loops, nested
loops, using
loops, while      
Macromedia Director, communicating with
manipulating numbers
masks
masks, and alpha channel masking      
masks, and device fonts
masks, scripting to create
masks, strokes ignored      2nd
MediaPlayback component      
MediaPlayback component, using cue points with
members (methods and properties)
members (methods and properties), public, private, and static
message box, displaying      
Metadata      
metadata, about      
metadata, using
METHODS
methods, about      2nd
methods, and arrays
methods, asynchronous      
methods, compared with functions
methods, defined      2nd
methods, for controlling movie clips      
methods, naming      
methods, of objects, calling
methods, private
methods, pubic      
methods, static      
methods, types of
MIME format, standard
MIME type      
mouse pointer      [See cursors]
mouse position, getting
movie clips      [See also SWF files]
movie clips, activating with keyboard
movie clips, adding parameters
movie clips, adjusting color
movie clips, and with statement
movie clips, apply glow filter
movie clips, assigning a custom class to
movie clips, assigning button states to
movie clips, attaching on() and onClipEvent() handlers
movie clips, attaching to symbol on Stage      
movie clips, background
movie clips, calling multiple methods
movie clips, changing color and brightness
movie clips, changing properties in Debugger      
movie clips, changing properties while playing
movie clips, child, defined
movie clips, controlling
movie clips, creating an empty instance      
movie clips, creating at runtime
movie clips, creating subclasses
movie clips, data type      
movie clips, deleting
movie clips, detecting collisions
movie clips, determining depth of      
movie clips, determining next available depth      
movie clips, dragging      
movie clips, duplicating
movie clips, embedding in text fields      
movie clips, fading with code
movie clips, filters property      
movie clips, functions      
movie clips, initializing properties at runtime
movie clips, instance name, defined
movie clips, invoking methods
movie clips, listing objects      
movie clips, listing variables
movie clips, loading MP3 files into
movie clips, loading SWF files and JPEG files into
movie clips, looping through children      
movie clips, managing depth      
movie clips, methods and functions compared      
movie clips, methods, listed      
movie clips, methods, using to draw shapes      
movie clips, nested, defined      
movie clips, parent, defined      
movie clips, properties
movie clips, properties, initializing at runtime      
movie clips, removing      
movie clips, sharing
movie clips, starting and stopping
movie clips, targeting dynamically created      
movie clips, using as masks
movie clips, _root property
MovieClip class
MovieClip class, adjusting the filters property
MovieClip class, and scale9Grid property      
MovieClip class, blendMode property      
MovieClip class, drawing methods      
MovieClip class, filters property      
MovieClip data type, defined      
moviename_DoFSCommand function      
MP3 files      
MP3 files, creating a progress bar      
MP3 files, ID3 tags
MP3 files, loading      2nd
MP3 files, loading into movie clips
MP3 files, preloading      2nd
MP3 files, reading ID3 tags      
multidimensional arrays, about      
multiple languages, using in scripts      
named functions      
named functions, defined      
naming classes and objects, best practices      
naming conventions      
naming conventions, Booleans      
naming conventions, classes and objects      
naming conventions, functions and methods      
naming conventions, interfaces      
naming conventions, packages      2nd
naming conventions, variables      2nd
naming interfaces, best practices      
naming packages, best practices      
Navigation      
navigation, controlling      
navigation, jumping to frame or scene      
nested movie clips, defined      
Netscape, JavaScript methods supported      
NetStream class      
NetStream class, and onMetaData handler      
NetStream class, using onMetaData handler      
newline character      
nodes      
noise effect      
null data type      
numbers, manipulating with methods      
numeric keypad, ASCII key code values      
object code, defined      
object literal      
object properties      
object properties, assigning values to      
Object-Oriented Programming      [See OOP]
Objects      
objects, accessing properties
objects, calling methods      
objects, coding standards      
objects, creating      2nd 3rd
objects, creating in Flash      
objects, data type      
objects, defined      
objects, fading out
objects, looping through children of
objects, organizing data in arrays
old players, targeting      
on() and onClipEvent() handlers      
on() and onClipEvent() handlers, attaching to movie clips
on() and onClipEvent() handlers, scope      
onEnterFrame, and frame rate      
online resources
OOP      
OOP, about      2nd
OOP, and encapsulation      
OOP, and inheritance      
OOP, and interfaces      
OOP, and objects      
OOP, and polymorphism      
OOP, design      
OOP, instances and class members      
OOP, writing custom classes
opaqueBackground property      
opaqueBackground property, defined      
opaqueBackground property, using      
operands      
operation order      
operator precedence and associativity      
Operators      
operators, about      
operators, additive      
operators, assignment      2nd
operators, associativity      
operators, bitwise logical      
operators, bitwise shift      
operators, combining with values      
operators, comparison      
operators, conditional      2nd 3rd
operators, defined      
operators, deprecated      
operators, dot and array access      
operators, equality      
operators, logical      2nd
operators, manipulating values      
operators, mathematical expressions      
operators, multiplicative
operators, numeric      
operators, operands
operators, postfix
operators, precedence and associativity
operators, relational
operators, relational and equality
operators, unary
operators, using assignment
operators, using in Flash
operators, using with strings      
order of execution (operator)
order of execution (operator), operator associativity
order of execution (operator), operator precedence      
organizing scripts
organizing scripts, ActionScript 1.0 and ActionScript 2.0
organizing scripts, attaching to objects
organizing scripts, coding conventions      
out-of-memory error      
Output panel      
Output panel, and trace statement
Output panel, copying contents
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