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deHaan J., deHaan P. — Learning ActionScript 2.0 for Macromedia Flash 8
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Название: Learning ActionScript 2.0 for Macromedia Flash 8
Авторы: deHaan J., deHaan P.
Аннотация: Powerful development and design tools require thorough and authoritative technical advice and documentation. When it comes to Macromedia Flash, no one is more authoritative than Macromedia Development and writing teams. Now their official documentation is available to you in printed book form. As you work, keep this guide by your side for ready access to valuable information on using Flash. We’ve designed it so that it’s easy to annotate as you progress.
Learning ActionScript 2.0 for Macromedia Flash 8 shows you how to write proper ActionScript syntax to create useful and interactive Flash applications. This book includes examples of object-oriented programming, and teaches you how to write custom classes for your Flash applications. Learning ActionScript 2.0 for Macromedia Flash 8 also includes numerous hands-on examples on how to apply expressive and interactive features to your files using ActionScript code, such as file upload, filter effects, scripted animation, and anti-alias text using the FlashType font rendering engine.
In Learning Actionscript 2.0 for Macromedia Flash 8, learn how to:
• Write proper ActionScript syntax using the fundamentals of the ActionScript language.
• Use object-oriented programming techniques to build Flash applications.
• Use ActionScript classes to add interactivity and expressive features to your Flash applications.
• Use best practices and coding conventions to optimize, structure, and write consistent ActionScript.
Язык:
Рубрика: Технология /
Статус предметного указателя: Готов указатель с номерами страниц
ed2k: ed2k stats
Год издания: 2005
Количество страниц: 864
Добавлена в каталог: 04.03.2007
Операции: Положить на полку |
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Предметный указатель
external media, about loading
external media, and the root timeline
external media, creating progress bar animations
external media, loading images and SWF files
external media, loading MP3 files
external media, loading SWF and image files
external media, loading SWF files and JPEG files
external media, MP3 files
external media, playing FLV files
external media, preloading 2nd
external media, ProgressBar component
external media, reasons for using
external sources, connecting Flash with 2nd
ExternalInterface class
ExternalInterface class, about
ExternalInterface class, using
fading objects
FileReference class
FileReference class, about
FileReference class, and download() method
FileReference class, and security
FileReference class, building an application
files, uploading
Filters
filters, adjusting properties
filters, and ActionScript
filters, and error handling
filters, and memory usage
filters, and out-of-memory error
filters, and performance
filters, and transparency
filters, animating
filters, applying to instances
filters, array
filters, changing brightness level
filters, defining
filters, getting and setting
filters, glow filter
filters, manipulating with code
filters, modifying properties
filters, noise
filters, rotating and skewing
filters, rotating, skewing, and scaling
filters, understanding packages
Flash 4 files, opening with Flash 8
Flash 8, new and changed ActionScript features
Flash player
Flash Player 4
Flash Player 4, creating content for
Flash Player 7
Flash Player 7, new security model 2nd 3rd
Flash Player 7, porting existing scripts
Flash Player 8
Flash Player 8, deprecated language elements
Flash Player 8, new and changed ActionScript editor features
Flash Player 8, new and changed language elements
Flash Player container
Flash Player container, defined
Flash Player, and ActionScript
Flash Player, classes, about
Flash Player, coding standards
Flash Player, communicating with
Flash Player, debugging version
Flash Player, displaying full screen
Flash Player, displaying or dimming the context menu
Flash Player, getting latest version
Flash Player, methods
Flash Player, normal menu view
Flash Player, publish settings
Flash Player, scaling SWF files to
Flash Video [See video]
FlashType
FlashType, about
FlashType, Flash Player support
FlashVars
FlashVars property
FlashVars property, about
FlashVars property, using
FlashVars, about
FlashVars, using to display text
FLV files [See also video]
FLV files, and Macintosh
FLV files, configuring the server for FLV
FLV files, creating a FLV banner
FLV files, creating a progress bar
FLV files, cue points 2nd
FLV files, external video
FLV files, loading external files at runtime
FLV files, metadata
FLV files, navigating with code
FLV files, preloading
FLV files, preloading external video
FLV files, working with cue points
FLV Video [See video]
FLVPlayback component
FLVPlayback component, and cue points
FLVPlayback component, and seek() method
FLVPlayback component, creating cue points to work with
FLVPlayback component, seek to a specified duration
FLVPlayback component, seek to cue point 2nd
FLVPlayback component, using cue points with
font outlines
font rendering
font rendering, about
font rendering, methods
font rendering, options
font symbols, embedding
font tables
font tables, creating
font tables, cutoff values
font tables, setting
Fonts
fonts, about
fonts, adding and removing
fonts, cutoff values
fonts, defined
fonts, sharing
for loops
for loops, example
for statements, writing
for..in loops
form feed character
formatting code 2nd
formatting text
formatting text, using
Frame rate
frame rate, about
frame rate, and onEnterFrame
frame rate, choosing
frame rate, with Tween class
frame scripts
frame scripts, about
frame scripts, defined
fscommand() function
fscommand() function, commands and arguments
fscommand() function, communicating with Director
fscommand() function, using
fully qualified name
fully qualified name, defining
fully qualified name, using
Function
function keys, ASCII key code values
function literal
function literal, about
function literal, redefining
function literals
function literals, defined
function, function block
Functions
functions, about
functions, as black box
functions, asynchronous
functions, best practices
functions, built-in and top-level
functions, callback
functions, calling top-level functions
functions, compared with methods
functions, comparing named and anonymous
functions, constructor 2nd
functions, conversion
functions, creating and calling
functions, custom
functions, defined
functions, defining
functions, defining global and timeline
functions, for controlling movie clips
functions, function block
functions, function literal
functions, in a class file
functions, named function syntax
functions, naming
functions, nested
functions, passing parameters to
functions, returning values from
functions, reusing
functions, sample
functions, standard format for named functions
functions, targeting and calling user-defined functions
functions, top-level
functions, types of
functions, using a named function
functions, using in Flash
functions, using variables in
functions, writing anonymous functions
functions, writing named functions
Garbage collection
getAscii() method
getter methods
getter methods, about
getter methods, using
getting information from remote files
getting mouse pointer position
getURL() method
Global variables
glow filter
glow filter, about
glow filter, animate
glow filter, using
glyphRange node, about
gradient bevel filter
gradient bevel filter, about
gradient bevel filter, and blurX and blurY properties
gradient bevel filter, and fill
gradient bevel filter, and highlight
gradient bevel filter, and knockout and type properties
gradient bevel filter, and movie clip fill
gradient bevel filter, and strength property
gradient bevel filter, applying
gradient bevel filter, applying to a movie clip
gradient bevel filter, color distribution
gradient bevel filter, colors array
gradient bevel filter, ratio array
gradient bevel filter, ratio value and angle
gradient bevel filter, using
gradient glow filter
gradient glow filter, about
gradient glow filter, using
grayscale image
grid fit types, using
handlers [See event handlers]
hitTest() method
HTML
HTML, example of using with styles
HTML, styling built-in tags
HTML, supported tags
HTML, tags enclosed in quotation marks
HTML, text field
HTML, using <img> tag to flow text 2nd 3rd
HTML, using cascading style sheets to define tags
HTML, using in text fields
HTTP protocol
HTTP protocol, communicating with server-side scripts
HTTP protocol, with ActionScript methods
HTTPS protocol
icons
icons, above Script pane
icons, in Debugger
ID3 tags
IDE (integrated development environment), defined
identifiers, defined
if..else if statements, writing
if..else statements, writing
IIS 6.0 web server
Images [See also external media]
images, applying blending modes
images, embedding in text fields
images, loading into movie clips
IME (Input Method Editor)
IME, about
IME, using
import
import, about the statement
import, multiple classes within package
import, using wildcard
importing
importing, class files
importing, scripts, and language encoding
indentation in code, enabling
Indexed Array 2nd
information, passing between SWF files
inheritance
inheritance, about
inheritance, and OOP
inheritance, and subclasses
inheritance, example
initialization, writing ActionScript
initializing movie clip properties
input method editor
input method editor, about
input method editor, using
input text
instance names
instance names, and target paths
instance names, compared with variable names
instance names, defined 2nd
Instances
instances, and OOP
instances, applying filters to
instances, defined 2nd
instances, targeting
instances, targeting dynamic
instances, targeting nested
Instantiation
instantiation, defined
instantiation, of objects
interactivity, in SWF files
interactivity, in SWF files, creating
interactivity, in SWF files, techniques for
Interface keyword
Interfaces
interfaces, about
interfaces, and OOP
interfaces, complex interface example
interfaces, creating
interfaces, creating as data type
interfaces, defining and implementing
interfaces, example
interfaces, naming
interfaces, understanding inheritance and
IP addresses
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