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deHaan J., deHaan P. — Learning ActionScript 2.0 for Macromedia Flash 8
deHaan J., deHaan P. — Learning ActionScript 2.0 for Macromedia Flash 8



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Название: Learning ActionScript 2.0 for Macromedia Flash 8

Авторы: deHaan J., deHaan P.

Аннотация:

Powerful development and design tools require thorough and authoritative technical advice and documentation. When it comes to Macromedia Flash, no one is more authoritative than Macromedia Development and writing teams. Now their official documentation is available to you in printed book form. As you work, keep this guide by your side for ready access to valuable information on using Flash. We’ve designed it so that it’s easy to annotate as you progress.

Learning ActionScript 2.0 for Macromedia Flash 8 shows you how to write proper ActionScript syntax to create useful and interactive Flash applications. This book includes examples of object-oriented programming, and teaches you how to write custom classes for your Flash applications. Learning ActionScript 2.0 for Macromedia Flash 8 also includes numerous hands-on examples on how to apply expressive and interactive features to your files using ActionScript code, such as file upload, filter effects, scripted animation, and anti-alias text using the FlashType font rendering engine.

In Learning Actionscript 2.0 for Macromedia Flash 8, learn how to:
• Write proper ActionScript syntax using the fundamentals of the ActionScript language.
• Use object-oriented programming techniques to build Flash applications.
• Use ActionScript classes to add interactivity and expressive features to your Flash applications.
• Use best practices and coding conventions to optimize, structure, and write consistent ActionScript.


Язык: en

Рубрика: Технология/

Статус предметного указателя: Готов указатель с номерами страниц

ed2k: ed2k stats

Год издания: 2005

Количество страниц: 864

Добавлена в каталог: 04.03.2007

Операции: Положить на полку | Скопировать ссылку для форума | Скопировать ID
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Предметный указатель
external media, about loading      
external media, and the root timeline
external media, creating progress bar animations      
external media, loading images and SWF files
external media, loading MP3 files
external media, loading SWF and image files
external media, loading SWF files and JPEG files
external media, MP3 files
external media, playing FLV files
external media, preloading      2nd
external media, ProgressBar component
external media, reasons for using      
external sources, connecting Flash with      2nd
ExternalInterface class
ExternalInterface class, about
ExternalInterface class, using
fading objects
FileReference class
FileReference class, about
FileReference class, and download() method
FileReference class, and security
FileReference class, building an application
files, uploading
Filters
filters, adjusting properties
filters, and ActionScript
filters, and error handling      
filters, and memory usage      
filters, and out-of-memory error
filters, and performance
filters, and transparency      
filters, animating
filters, applying to instances
filters, array
filters, changing brightness level
filters, defining
filters, getting and setting
filters, glow filter
filters, manipulating with code
filters, modifying properties
filters, noise
filters, rotating and skewing
filters, rotating, skewing, and scaling
filters, understanding packages      
Flash 4 files, opening with Flash 8
Flash 8, new and changed ActionScript features
Flash player
Flash Player 4
Flash Player 4, creating content for
Flash Player 7
Flash Player 7, new security model      2nd 3rd
Flash Player 7, porting existing scripts
Flash Player 8
Flash Player 8, deprecated language elements
Flash Player 8, new and changed ActionScript editor features
Flash Player 8, new and changed language elements
Flash Player container
Flash Player container, defined      
Flash Player, and ActionScript
Flash Player, classes, about
Flash Player, coding standards
Flash Player, communicating with
Flash Player, debugging version      
Flash Player, displaying full screen      
Flash Player, displaying or dimming the context menu      
Flash Player, getting latest version
Flash Player, methods
Flash Player, normal menu view      
Flash Player, publish settings
Flash Player, scaling SWF files to
Flash Video      [See video]
FlashType
FlashType, about
FlashType, Flash Player support
FlashVars
FlashVars property
FlashVars property, about
FlashVars property, using
FlashVars, about
FlashVars, using to display text
FLV files      [See also video]
FLV files, and Macintosh
FLV files, configuring the server for FLV
FLV files, creating a FLV banner      
FLV files, creating a progress bar
FLV files, cue points      2nd
FLV files, external video
FLV files, loading external files at runtime
FLV files, metadata
FLV files, navigating with code      
FLV files, preloading      
FLV files, preloading external video
FLV files, working with cue points
FLV Video      [See video]
FLVPlayback component      
FLVPlayback component, and cue points
FLVPlayback component, and seek() method
FLVPlayback component, creating cue points to work with
FLVPlayback component, seek to a specified duration
FLVPlayback component, seek to cue point      2nd
FLVPlayback component, using cue points with
font outlines
font rendering
font rendering, about
font rendering, methods
font rendering, options
font symbols, embedding      
font tables
font tables, creating
font tables, cutoff values
font tables, setting
Fonts      
fonts, about
fonts, adding and removing
fonts, cutoff values
fonts, defined
fonts, sharing
for loops
for loops, example
for statements, writing
for..in loops
form feed character
formatting code      2nd
formatting text
formatting text, using
Frame rate
frame rate, about
frame rate, and onEnterFrame
frame rate, choosing
frame rate, with Tween class
frame scripts
frame scripts, about
frame scripts, defined
fscommand() function
fscommand() function, commands and arguments
fscommand() function, communicating with Director
fscommand() function, using
fully qualified name
fully qualified name, defining
fully qualified name, using      
Function
function keys, ASCII key code values      
function literal
function literal, about
function literal, redefining
function literals
function literals, defined
function, function block
Functions
functions, about
functions, as black box
functions, asynchronous      
functions, best practices      
functions, built-in and top-level      
functions, callback
functions, calling top-level functions
functions, compared with methods
functions, comparing named and anonymous      
functions, constructor      2nd
functions, conversion
functions, creating and calling
functions, custom
functions, defined
functions, defining      
functions, defining global and timeline
functions, for controlling movie clips      
functions, function block
functions, function literal
functions, in a class file
functions, named function syntax      
functions, naming      
functions, nested      
functions, passing parameters to      
functions, returning values from      
functions, reusing      
functions, sample      
functions, standard format for named functions      
functions, targeting and calling user-defined functions      
functions, top-level      
functions, types of      
functions, using a named function      
functions, using in Flash      
functions, using variables in      
functions, writing anonymous functions      
functions, writing named functions      
Garbage collection      
getAscii() method
getter methods
getter methods, about      
getter methods, using      
getting information from remote files      
getting mouse pointer position      
getURL() method      
Global variables      
glow filter      
glow filter, about      
glow filter, animate      
glow filter, using      
glyphRange node, about      
gradient bevel filter      
gradient bevel filter, about      
gradient bevel filter, and blurX and blurY properties      
gradient bevel filter, and fill      
gradient bevel filter, and highlight      
gradient bevel filter, and knockout and type properties      
gradient bevel filter, and movie clip fill      
gradient bevel filter, and strength property      
gradient bevel filter, applying      
gradient bevel filter, applying to a movie clip      
gradient bevel filter, color distribution      
gradient bevel filter, colors array      
gradient bevel filter, ratio array      
gradient bevel filter, ratio value and angle      
gradient bevel filter, using      
gradient glow filter      
gradient glow filter, about      
gradient glow filter, using      
grayscale image      
grid fit types, using      
handlers      [See event handlers]
hitTest() method      
HTML      
HTML, example of using with styles      
HTML, styling built-in tags      
HTML, supported tags      
HTML, tags enclosed in quotation marks      
HTML, text field      
HTML, using <img> tag to flow text      2nd 3rd
HTML, using cascading style sheets to define tags      
HTML, using in text fields      
HTTP protocol      
HTTP protocol, communicating with server-side scripts      
HTTP protocol, with ActionScript methods      
HTTPS protocol      
icons      
icons, above Script pane      
icons, in Debugger      
ID3 tags      
IDE (integrated development environment), defined      
identifiers, defined      
if..else if statements, writing      
if..else statements, writing      
IIS 6.0 web server      
Images      [See also external media]
images, applying blending modes      
images, embedding in text fields      
images, loading into movie clips      
IME (Input Method Editor)      
IME, about      
IME, using      
import      
import, about the statement      
import, multiple classes within package      
import, using wildcard      
importing      
importing, class files      
importing, scripts, and language encoding      
indentation in code, enabling      
Indexed Array      2nd
information, passing between SWF files      
inheritance      
inheritance, about      
inheritance, and OOP      
inheritance, and subclasses      
inheritance, example      
initialization, writing ActionScript      
initializing movie clip properties      
input method editor      
input method editor, about      
input method editor, using      
input text      
instance names      
instance names, and target paths      
instance names, compared with variable names      
instance names, defined      2nd
Instances      
instances, and OOP      
instances, applying filters to      
instances, defined      2nd
instances, targeting      
instances, targeting dynamic      
instances, targeting nested      
Instantiation      
instantiation, defined      
instantiation, of objects      
interactivity, in SWF files      
interactivity, in SWF files, creating      
interactivity, in SWF files, techniques for      
Interface keyword      
Interfaces      
interfaces, about      
interfaces, and OOP      
interfaces, complex interface example      
interfaces, creating      
interfaces, creating as data type      
interfaces, defining and implementing      
interfaces, example      
interfaces, naming      
interfaces, understanding inheritance and      
IP addresses      
1 2 3 4 5 6
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