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Название: C++ Programming for the Absolute Beginner, Second Edition
Автор: Lee M.
The video game industry is unique in that it regularly incorporates every
major discipline of computer science. From 3D graphics and artificial intelligence
to operating system theory and database design, if you are
designing a commercial video game, you will eventually run into problems from
each of these fields. Some of these fields mean working with specialized languages,
but ultimately the two languages that are as common to the game industry as
crunch time, caffeinated beverages, and pizza are C and C++. Despite a few commercial
games written in Java (which is very similar to C++), almost every game
that you play is written in either C or C++. It doesn’t matter whether the game runs
on a PC, a game console, or even an arcade machine, chances are that C or C++
routines are at its heart. Even in cases when performance dictates that a routine
needs to be written in assembly language to squeeze out more speed, it is common
practice to first write the routine in C or C++.