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Название: Introduction to game physics with Box2D
Автор: Parberry I.
This is a book that is very much in the spirit of the Feynman quote on the
dedication page, an undisciplined, irreverent, and original book on how to
program the physics used in 2D video games. If you are looking at it for
the first time, then your mind is probably abuzz with questions.1 Here are
brief answers to some of the more obvious ones.