Главная    Ex Libris    Книги    Журналы    Статьи    Серии    Каталог    Wanted    Загрузка    ХудЛит    Справка    Поиск по индексам    Поиск    Форум   
blank
Авторизация

       
blank
Поиск по указателям

blank
blank
blank
Красота
blank
Morelli R., Walde R. — Java, Java, Java: Object-Orienting Problem Solving
Morelli R., Walde R. — Java, Java, Java: Object-Orienting Problem Solving



Обсудите книгу на научном форуме



Нашли опечатку?
Выделите ее мышкой и нажмите Ctrl+Enter


Название: Java, Java, Java: Object-Orienting Problem Solving

Авторы: Morelli R., Walde R.

Аннотация:

For CS1 (in Java) and introductory Java programming courses offered in Computer Science, Engineering, CIS, MIS, IT and Business programs at both the undergraduate and graduate level. With a focus on object-oriented problem solving, this revision of a popular book takes an "objects early" approach to teaching Java, with the assumption that teaching beginners the "big picture" early gives them more time to master the principles of object-oriented programming. The third edition has been revised and rewritten to provide students with the most accessible presentation of cutting-edge Java topics. Its running example revisits a collection of games and puzzle examples in several chapters, and introduces students to simple object-oriented programming principles, such as inheritance, randomness, animation, threads, and networking. The CyberPet examples from previous editions continue to be available on the companion website. Chapters 0 (Computers, Objects, and Java) and 1 (Java Program Design and Development) are substantially reorganized and rewritten. It reduces the pace with which new concepts are introduced to students, and simplifies the treatment of object-oriented (OO) and UML concepts, and moves some of the more challenging OO topics, such as polymorphism, to a new Chapter 7. Coverage of the new Java 5.0 Scanner class, introduced in Chapter 2 are used to perform simple input operations. Independent introductions to both a command-line interface and a graphical user interface (GUI) now provided in a completely rewritten Chapter 4 (Input/Output: Designing the User Interface) that enables instructors to choose the type of interface that best suits their teaching style.


Язык: en

Рубрика: Технология/

Статус предметного указателя: Неизвестно

ed2k: ed2k stats

Издание: third edition

Год издания: 2005

Количество страниц: 880

Добавлена в каталог: 14.11.2006

Операции: Положить на полку | Скопировать ссылку для форума | Скопировать ID
blank
Предметный указатель
blank
Реклама
blank
blank
HR
@Mail.ru
       © Электронная библиотека попечительского совета мехмата МГУ, 2004-2024
Электронная библиотека мехмата МГУ | Valid HTML 4.01! | Valid CSS! О проекте