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Название: An Interactive Introduction to OpenGL Programming
Авторы: Shreiner D., Angel E., Shreiner V.
Аннотация:
We present a non-photorealistic rendering approach to capture and convey shape features of real-world scenes. We use a camera with multiple flashes that are strategically positioned to cast shadows along depth discontinuities in th
An interactive introduction to OpenGL programming (PDF Download Available). Available from: http://www.researchgate.net/publication/228656776_An_interactive_introduction_to_OpenGL_programming [accessed Jul 6, 2015].