|
|
Авторизация |
|
|
Поиск по указателям |
|
|
|
|
|
|
|
|
|
|
Mulholland A., Hakala T. — Multiplayer Game Programming w/CD (Prima Tech's Game Development) |
|
|
Предметный указатель |
SQL 19
StartConnection function 502
StartLog function 216—217
StartLogConsole function 214
Static libraries, adding to project 183
Static link library 9—10
Static link library, creating 10—13
Static link library, structure of 10
Static link library, using 13—14
StopLog function 218—219
Stream socket 111
Structured Query Language see "SQL"
System messages vs. user messages 270—271
System time, checking 246—248
tablerow.tpl.html 94
tables, adding data to 30—32 41
Tables, adding to relational database 40—41
tables, creating 24—26
Tables, deleting data from 34—35
tables, dropping 28—29
tables, modifying 26—28
Tables, modifying data in 32—34
Tables, naming restrictions 20
Tables, viewing columns in 26
TCP 106 108
TCP client 150—151
TCP client, creating 151—153
TCP connection, accepting incoming 128
TCP connection, listening for 127
TCP server 137—138
TCP server, creating 139—142
TCP/IP 106
Templates 90
templates, creating 95—96
Templates, using 91—95
Templates, using multiple 93—95
test.php 62
Text file, using to enter data 44—45
Thread 134—135
Thread, creating 168—169
timing out 209
Transmission Control Protocol see "TCP"
Transmission Control Protocol/Internet Protocol see "TCP/IP"
Transport layer 105 108
Triangle, drawing 191
typecasting 123
UDP 106 109
UDP client 151
UDP client, creating 157—159
UDP server 138—139
UDP server, creating 146—150
UDP socket, opening 241—243
Uninitialize function 269 290
Unix, as game platform 113
Unix, building network library in 211—212
Unix, input/output functions 172—175
Unix, multithreading in 169
Unix, sockets functions 124—133
update command 32—34
Update message 8—9
USE command 25
| User Datagram Protocol see "UDP"
User input, in PHP 71—73
User messages vs. system messages 270—271
userlist.tpl.html 96—97
userlist_row.tpl.html 97
users.php 81—82 85—88
variables, initializing 253
Variables, resetting 235
Variables, using in PHP 65—66
VectorLength function 488—489
Vectors, working with 488—489
VectorSubtract function 488—489
Velocity, calculating 468—472
Victory conditions, checking 531—532
Visual Studio, configuring 181—182
Visual Studio, creating static link library with 10—13
Visual Studio, creating window with 4—6
Visual Studio, finding static link library with 13—14
Web server see "Apache web server"
welcome.php 74 76—77
well-known ports 109
where command 37—39
Win32 functions, input/output 172—175
Win32 functions, sockets 124—133
Win32 functions, windowed application, creating 184—189
WindowProc function 347
Windows see "Dialogs"
Windows Sockets see "WinSock"
Windows, as game platform 113
Windows, building network library in 210—211
Windows, callback procedure see "WndProc"
Windows, creating 4—6
Windows, handle 4
Windows, messaging system 3—4
Windows, multithreading in 167—168
Windows, updating 8—9
WinMain function 5 7—8 184—185 319—323 347—351 386—389
Winsock 112—113
WinSock API, initializing 230—231
WinSock, initializing 115—120
WM_CLOSE event 186—187
WM_KEYDOWN event 187
WM_KEYUP event 187
WM_SIZE event 187
WndProc 5 185—186
Workspace, adding static libraries to 183
Workspace, creating 182—183
write function 255
WriteByte function 255—256
WriteFloat function 256
WriteLong function 256
WriteShort function 256
WriteString function 257
WSAAsyncSelect function 165
WSACleanup function 116
WSAEnumProtocols function 117 120
WSAEventSelect function 165—166
WSAGetLastError function 120
WSAGetLastError function, using to retrieve error number 248
WSAStartup function 115—116
WSAWaitForMultipleEvents function 166
|
|
|
Реклама |
|
|
|