The use of visualization techniques greatly enhances the understanding of quantum mechanics as it allows us to depict phenomena that cannot be seen by any other means. "Visual Quantum Mechanics" uses the computer generated animations found on the accompanying CD-ROM to introduce, motivate, and illustrate the concepts explained in the book. For example, by watching QuickTime movies of the solutions of Schroedinger's equation, students will be able to develop a feeling for the behavior of quantum mechanical systems that cannot be gained by conventional means.
While there are other books on the market that use Mathematica and Maple to teach quantum mechanics, this book differs in that the text describes the mathematical and physical ideas of quantum mechanics in the conventional manner, with no special emphasis on computational physics or the requirement that the reader know a symbolic computation package or Mathematica. In this book, instead, the computer is used to provide easy access to a large collection of animated illustrations, interactive pictures, and lots of supplementary materials. "Visual Quantum Mechanics" takes a mathematical rather than a physical approach to quantum mechanics, and includes results more typical in more advanced books but which are more comprehensible via visualization. Despite the presentations of advanced results, the book requires only calculus, and the book will fill the gap between classical quantum mechanics texts and mathematically advanced books.This book along with its accompanying CD-ROM, which contains over 300 digital movies, form a complete introductory course on spinless particles in one and two dimensions. There is a second book in development which will cover such topics as spherical symmetry in three dimensions, the hydrogen atom, scattering theory and resonances, periodic potentials, particles with spin, an relativistic problems (the Dirac equation).