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Van Verth J.M., Bishop L.M. — Essential Mathematics for Games and Interactive Applications
Van Verth J.M., Bishop L.M. — Essential Mathematics for Games and Interactive Applications



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Название: Essential Mathematics for Games and Interactive Applications

Авторы: Van Verth J.M., Bishop L.M.

Аннотация:

Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout.
The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness.


Язык: en

Рубрика: Computer science/

Статус предметного указателя: Неизвестно

ed2k: ed2k stats

Издание: 2-nd edition

Год издания: 2008

Количество страниц: 705

Добавлена в каталог: 08.12.2013

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